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Creating Value in Cultural Institutions

Adrian Wiggins
August 31, 2017

Creating Value in Cultural Institutions

Cultural institutions create value for the community in how they make their assets and their collections available, and in the content and program they put around those assets.

Within this context there are many roles for designers ranging from experience design and content strategy to design for social impact.

This deck was presented at the Sydney Design Thinking Meetup on Thursday, 31 August 2017.

https://www.meetup.com/en-AU/Sydney-Design-Thinking-Meetup/events/242188947/

Adrian Wiggins

August 31, 2017
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  1. Imagination, Inspiration, Empathy What cultural institutions do Rather than categorise

    Falleni, Smith’s novel seeks an 
 empathetic understanding by getting into his head, and by observing him at different times through the eyes of 
 multiple narrators, a “kaleidoscope of gaze that surrounded him. —Spectrum, 16 Jul 2017 What cultural institutions do
  2. INTERPRETATION COLLECTIONS PEOPLE PLACES & BUILDINGS PROGRAMS PROJECTS CHANNELS SERVICES

    STORIES What cultural institutions do AUDIENCES An exchange of value A brand experience ASSETS A meaningful, connected life. PUBLIC REALM
  3. PUBLIC REALM Interface for brand, trust & exchange Distributed ledger

    for contracts Network for transport BUSINESS PEOPLE THINGS What digital does
  4. What do we mean by value? SOCIAL ISSUE SOCIAL IMPACT

    DEFINE OUTCOMES EFFECTIVE IMPLEMENTATION COMMUNITY COLLABORATIVE & PARTICIPATORY APPROACHES GREAT GOVERNANCE LEADERSHIP & MANAGEMENT EFFECTIVE FUNDING OF OUTCOMES FOSTER & SCALE SOCIAL INNOVATION MEASURING OUTCOMES
  5. An exchange of value A brand experience The role for

    designers AUDIENCES CULTURAL INSTITUTIONS How might designers be involved? Innovation Customer Value Proposition Content Strategy Service 
 Design Product 
 Design User Experience Experience Design
  6. User Experience The role for designers Value Creation & Practice

    Areas Service 
 Design Discoverable Accessible Collections Cultural Impact Program & Content Creative Reuse Social Enterprise Social Impact Program Shared value Organisation-created value Content Strategy Product 
 Design Customer Value Proposition Innovation Participatory Programs CULTURAL INSTITUTIONS AUDIENCES
  7. CON TEN T OUT REA CH CH ANNE LS ENGAGEMEN

    T OBJ EC TIVES GOVERNA NCE CO -C REATE D VALUE CO NTEX T, TRE NDS & EXTE RNALI TIE S Adapted from the Digital Engagement Framework created by Jim Richardson & Jasper Visser. ASSET S AUDIE NCE S Engagement Framework
  8. CONTENT Large-scale, engaging brand content crafted to raise broad awareness

    and draw people closer to us. Adapted from Google Brand Lab. Adapted from Google Brand Lab. HERO Scheduled push content supporting awareness and consideration in our main customer segments. HUB Always-on content informing core audience, supporting usage. HELP ASSETS Engagement Framework Content Framework
  9. HERO HUB HELP Adapted from Google Brand Lab. NEW AUDIENCE

    AUDIENCE ! " # ASSETS Content Framework