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Disturbia: Game Project Presentation

Disturbia: Game Project Presentation

Join Mikhail, a struggling Soviet spy, on his escapade from a secret CIA laboratory which made him act as an involuntary guinea pig in mind mutation experiments during the Cold War.

Jump and run to bypass evil scientists and other obstacles that come your way while you have to overcome the drug effects - which go from visual distortions to synthetic sounds in your mind - in one of the most tripping runner games ever made.

Matheus Albuquerque

May 31, 2016
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Transcript

  1. Augusto Falcão Matheus Albuquerque BEPiD Fortaleza 1st Mini Challenge

  2. Big idea DiGitaLArT

  3. Essential Question To what extent can DiGital ArT create interactions

    of diFferEnt sEnsOry mOdaLitiEs to provide synesthetic experiences to non-synesthetes?
  4. None
  5. Challenge combine human perception of colors, shapes and sounds aiming

    at achieving mixed sensory modalities.
  6. SOLUTION?

  7. THEY ALREADY EXIST

  8. None
  9. our SOLUTION

  10. None
  11. The experience is what makes the perfect game.

  12. Games that aren't scared to try something different tend to

    be executed beautifully.
  13. DESIGN GOALS

  14. mobile game simple touch screen controls basic 2D physics suitable

    for all
  15. DESIGN FOCUS

  16. fun game quircky characters humor as a factor cartoon graphics

  17. easy game easy to understand focus on simplicity familiar elements

  18. immersive game tripping visual effects synthetic sound design non-stop action

  19. Cold War MIND EXPERIMENTS Soviets X Americans Project MKUltra

  20. 50

  21. WHAT'S NEXT?

  22. better gamification

  23. visual immersion

  24. sound immersion

  25. immersion

  26. THANKS!