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Hugo Ledoux
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3D4EM
November 11, 2015
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Hugo Ledoux
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3D4EM
November 11, 2015
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Transcript
3D4EM Validation of 3DTOP10NL Hugo Ledoux 2015-11-11 User’s committee meeting,
Utrecht
3D top10NL 2
None
How good is it?
visible errors
construction = intricate workflow 6 ITC/Sander’s code FME + ArcGIS
output
Now freely available online 7 http://www.arcgis.com/home/webmap/viewer.html?layers=15acccc56e6a462ab7b79a9d5c6d4933&useExisting=1
None
None
ALL triangles are duplicated !
often big parts of tiles are missing 11
some classes are not triangulated 12
triangulation has several long and skinny triangles 13
Vertical triangles have often the wrong orientation 14
TOP10NL polygons are arbitrarily split 15
borders of top10nl tiles 16
ALL buildings are geometrically invalid 17
Some numbers 18 8,5% of regions
Are these errors a problem for you?
They were for us!
3dfier An open-source toolkit to construct large 3D city models
None
23 • open-source libraries used: ‣ liblas, GDAL, Boost.Geometry, Triangle
• scalable and fast (C++) ‣ our aim is to construct whole NL on our server • configurable: any input would work (3DBGT!) • valid output
None
Far from finished 25
thank you.
[email protected]
3d.bk.tudelft.nl/hledoux Hugo Ledoux