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Hacking Mattermost: An Assessment of an Open Source Messaging Platform for Hipsters (Security Fest 2016)

Hacking Mattermost: An Assessment of an Open Source Messaging Platform for Hipsters (Security Fest 2016)

As presented at Security Fest, Gothenburg, Sweden, June 2nd, 2016.

Andreas Lindh

June 13, 2016
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  1. Hacking Mattermost An Assessment of an Open Source Messaging Platform

    for Hipsters Andreas Lindh, @addelindh, [email protected] Security Fest 2016
  2. $ whoami  Security consultant at Recurity Labs  Located

    in Gothenburg  Web, mobile, embedded  Previously I Secure/Coresec, Volvo  @addelindh on Twitter
  3. Outline  Background / about Mattermost  Platform  Features

    & functionality  Desktop client  Conclusions
  4. Background  The “Hacking Open Source Software for Fun and

    Non-Profit” project*  Somewhat foolishly, I took a request  You won’t believe what happened next... *http://haxx.ml/post/137946990286/hacking-open-source-software-for-fun-and
  5. About Mattermost  “Self-hosted Slack-alternative”  Company funded by Y

    Combinator  Open source – MIT License  Team and Enterprise editions  Built on modern technologies – Golang, React.js, Node.js  New release monthly (16th)
  6. Why audit it?  What part of “Messaging Platform” don’t

    you understand? :)  Exposed by design  Rapidly growing user base  Interesting use cases (SaaS?)  Open Source  Provide info for those considering using it
  7. Platform  Web GUI is static HTML + React.js 

    Backend/API written in Golang – One Linux ELF binary + static resources  All business logic in the API  MySQL or PostgreSQL database  Mobile and desktop apps – Android, iOS, Windows, OS X, Linux
  8. Brief Golang primer  Open source language by Google 

    Compiled but “memory safe” – No manual memory management, etc.  Runtime built-in  Designed with security in mind – Context-based output encoding – Secure standard libraries – No “easy” path to dynamic execution
  9. API  Basic RESTful JSON web service  /api/v1/ +

    logical area + endpoint  Access model well implemented  No injection vulnerabilities (?)  Some team-related information leaks  Fairly clean with some legacy/redundant functionality
  10. Access control  Multiple Sign-In methods – Local DB (email/username

    + password) – GitLab OAuth Single Sign-On – LDAP (enterprise edition) – Multi-factor (enterprise edition, v3.0)  Hardcoded minimum password length
  11. Access control  Session cookies protected by HttpOnly  Effectively

    undone by Access History view – Session ID can be used as cookie!
  12. Invites  Any team member can invite new ones 

    Somewhat configurable – Restrict to specific domains – Require email verification – Limit to SSO service (OAuth/LDAP)  Two methods – Direct Invite (email from system) – Team Invite Link (more interesting)
  13. Team Invite Link  Access to id means unauthorized sign-up

     The value of id is static – can be leaked?
  14. Sign-in flow  POST to /api/v1/users/login – Payload: {"name":"suchteam","email":"[email protected]","passw ord":"passw0rd"}

     POST to /api/v1/teams/find_teams – Payload: {"email":"[email protected]"} – Returns team data, including Invite ID – Can be called unauthenticated  Only pre-req: team member’s email/username
  15. User roles  Member – Default role, basic privileges 

    Team Admin – Manage team settings and members  System Admin – Manage system settings through System Console  Admins are Members too – No access to other users’ private channels, DMs, etc. – Except in this one particular case…
  16. Forgotten functionality  Source code contains export.go file  No

    export functionality in sight  Hmmm…  Looks promising...
  17. Forgotten functionality  GET /api/v1/teams/export_team – Triggers export – Returns

    {"link":"/api/v1/files/get_export"}  GET /api/v1/files/get_export – Returns ZIP file with exported data for ALL teams – Chat messages, team invite IDs, etc.  Can be triggered by any Team Admin – Local and cross-team information leak
  18. Crypto  No native transport encryption – nginx reverse proxy

    officially recommended  Passwords stored as bcrypt hashes  Chat messages stored in clear text  Shared files stored as-is on file system  Crypto used in “interesting” ways…
  19. Pass the salt please  Several static salts used for

    “signing” – Invite salt – Public link salt – Password reset salt  Accessible in the System Console – For System Admins only
  20. Pass the salt please  Password reset URL example: –

    http://192.168.1.54:8065/suchteam/reset_password? d={"time":"1462383751298","user_id":"55u99xsze7fc9y gs7d9zgqwhjh"}&h=$2a$10$L9yhcWMoS4qY.wSxJx/i JO77xZcGiFP.XDkwZEyJrH7M7eUkqx.am  The value of d is known/predictable  bcrypt hash (h) is generated by: – bcrypt(value_of_d + “:” + password_reset_salt)  Hmmm… But why?
  21. Pass the salt please  Password reset hashes are not

    stored – Any bcrypt hash will be accepted as long as it matches d + password reset salt – Cost factor can be reduced to 4!  The “time” value of d can be set arbitrarily  Knowing the password reset salt => reset any user’s password
  22. Messaging  Channels – Open (any member can join) –

    Private (invite only)  Direct Messages – Two or more members  Threaded messaging  Slash commands  Rich formatting (some minor bugs here)
  23. File sharing  Upload attachment to post  No file

    type restrictions – Preview functionality for common file types  Stored as-is under folder path based on: – Channel ID – Uploading user’s ID – Random string  Access to files is well protected
  24. File sharing  Example URL to uploaded file: – http://192.168.2.9:8065/api/v1/files/get/e1objp7t3ift8dq1

    s37zh35fmc/r5kcfatee7d6zfnjjiss9xwn1c/geb8dieqhib43 g3u9bedqiqn1o/hello.html? session_token_index=0&download=1  Downloads the file as an attachment – Content-Disposition: attachment;filename="hello.html”  What happens if the value of download is 0? – Or just remove the query string – HTML executes!
  25. Desktop client  Windows, OS X, Linux  Runs on

    Node.js – Engine for running JavaScript on the server – Not the same restrictions as in a browser  Mostly just emulates a browser – Uses cookies – Local config, HTML, and JS files  Not much to see here… Or?
  26. Desktop client  Desktop client URL handling (index.jsx)  Opens

    internal URL in client, external in browser  Get client to execute untrusted HTML => RCE! – But how..?
  27. Conclusions  Version 3.0 released May 16th – Proper use

    of crypto – New, cleaner API version – Better team separation – No sensitive data in System Console  Root cause analysis over single fixes  Potential improvements – Optional database encryption – Team separation on database level