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Introduction to Mixed Reality Design

Introduction to Mixed Reality Design

Adora Nwodo

May 14, 2020
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  1. Mixed Reality blends the physical world with the digital world

    Image source: https://www.adweek.com/digital/how-holograms-will-disrupt-visual-collaboration-in-the-workplace/ @adoranwodo
  2. Hi, I’m Adora! Software Engineer, Microsoft Mixed Reality Tech Content

    Creator @AdoraHack Advisory Board VRAR Nigeria @adoranwodo
  3. Comfort Keep the user comfortable: To ensure maximum comfort on

    head-mounted displays, it’s important for designers and developers to create and present content in a way that mimics how these cues operate in the natural world. @adoranwodo
  4. Holographic frame Consider how users see the world Users see

    the world of mixed reality through a rectangular viewport powered by their headset. On the HoloLens, this rectangular area is called the holographic frame and allows users to see digital content overlaid onto the real world around them. @adoranwodo
  5. Variety One of the advantages of developing apps for mixed

    reality is that there is a spectrum of experiences that the platform can support. From fully immersive, virtual environments, to light information layering over a user’s current environment, mixed reality provides a robust set of tools to bring any experience to life. @adoranwodo
  6. Coordinate systems Keeping Holograms in place At their core, mixed

    reality apps place holograms in your world to look and sound like real objects. This involves precisely positioning those holograms at places in the world that are meaningful to the user, whether it's their physical room or a virtual realm you've created. @adoranwodo
  7. Spatial Mapping Making Holographic objects feel real Spatial mapping makes

    it possible to place objects on real surfaces. This helps anchor objects in the user's world and takes advantage of real world depth cues. @adoranwodo
  8. Hand and Motion Controllers Touch and manipulate objects directly with

    you hands. Also interact with objects across large distances. @adoranwodo
  9. Best place to start ? MRTK - With spatial interaction

    and UI building blocks, jump start your mixed reality design https://github.com/Microsoft/MixedRealityToolkit-Unity Mixed Reality Design Labs - Get sample apps that show you how to use MRTK's building blocks to create beautiful mixed reality experiences. https://github.com/Microsoft/MRDL_Unity_PeriodicTable Microsoft Maquette - Design for VR. Microsoft Maquette makes spatial prototyping easy, quick, and immersive. https://www.maquette.ms/ Microsoft Design - https://medium.com/microsoft-design/design/home Unity Learn - https://unity.com/learn @adoranwodo