one direction, typical example of simplex transmission is keyboard entry – Half Duplex – data can travel both ways bot not at the same time, typical example - walkie talkie – Full Duplex – data can travel both ways at the same time, typical example mobile phone communication, both can speak at the same time.
▪ TCP - means of creating packets to send (information broken up) ▪ Less likely for loss of information ▪ Packets re-assembled upon delivery ▪ Error checking ▪ IP – Allows for the routing of packets to the correct location
Protocol – POP3 – Post Office Protocol (v3) – When configuring email clients you need an incoming (pop) server to be entered and an outgoing server (SMTP) so that mail can be sent/received – Could be the same e.g. pop.yahoo.com / smtp.yahoo.com, but not necessarily
for the transfer of files between computers – Has its downsides, files need to download completely before they can be read so not a suitable protocol for streaming movies/music.
to TCP but without the error checking ▪ Gaming – error checking pointless as the game continues regardless. Need “right now” situation ▪ Explains glitches in games when sprites move rapidly to another location ▪ Reduces overhead