RemoteCompose is a new AndroidX framework that lets you project components with rich graphics from your app (or even your server!) onto diverse remote surfaces, including android widgets.
In this session we’ll unpack the end-to-end architecture and developer story (from creation to playback), show how layout, state, animation, and expressions work, and build rich interactive demos (particle effects, shaders...). We’ll also dig into how RemoteCompose can power widgets in Android 16, and what that unlocks for the future of multi-surface experiences and server-driven systems.