How much of our time do we use up "compiling" or "building". From recent experience on a couple of projects, it seems to be a lot.
Slow build times ruin your flow, and get in your way. I say the performance of your build process is just as important as the performance of the code you are writing. In this talk, I'll discuss the improvements Gradle has provided to give us our time back, and what you can do with your Android team to push your Gradle build to be as fast as you can.
I'll also look at Bazel as an alternative to Gradle, to see if its ready for us "mere mortals", and if its possible to save even more time by switching.