Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Sign up for free
Menu
Search
Features
All features
Private URLs
Password Protection
Custom URLS
Scheduled publishing
Remove Branding
Restrict embedding
Deck Collections
Notes
Features
All features
Private URLs
Password Protection
Custom URLS
Scheduled publishing
Remove Branding
Restrict embedding
Deck Collections
Notes
Explore
Featured decks
Featured speakers
Programming
Technology
Storyboards
Explore
Featured decks
Featured speakers
Programming
Technology
Storyboards
Pricing
Search
Sign in
Sign up for free
2019 - COSCUP - 復活一個 Browser Game - Unlight 開源事件
Search
蒼時弦や
August 18, 2019
Programming
860
1
Share
Embed
Copy iframe code
Copy JS code
Copy link
Start on current slide
2019 - COSCUP - 復活一個 Browser Game - Unlight 開源事件
蒼時弦や
August 18, 2019
More Decks by 蒼時弦や
See All by 蒼時弦や
2024 - COSCUP - Clean Architecture in Rails
elct9620
2
230
2023 - RubyConfTW - Rethink Rails Architecture
elct9620
0
290
20230916 - DDDTW - 導入 Domain-Driven Design 的最佳時機
elct9620
0
530
2023 - WebConf - 選擇適合你的技能組合
elct9620
0
760
20230322 - Generative AI 小聚 ft. Happy Designer
elct9620
0
510
2022 - 默默會 - 重新學習 MVC 的 Model
elct9620
1
530
MOPCON 2022 - 從 Domain-Driven Design 看網站開發框架隱藏
elct9620
1
550
2022 - COSCUP - 我想慢慢寫程式該怎麼辦?
elct9620
0
330
2022 - COSCUP - 打造高速 Ruby 專案開發流程
elct9620
0
370
Other Decks in Programming
See All in Programming
FreeBSDでZabbixを動かす
kenkino
0
350
Starting & Sustaining Code-Based E2E Testing for Non-Coding QA Teams( #jasstniigata )
teyamagu
PRO
1
880
phperだってパンチカードでコーディングしたい
o0h
PRO
0
150
GemmaをJevのように使ってみる / Use Gemma like Jev
kishida
5
540
更なる可用性を求めて、5年間運用したKotlinのアプリケーションをGoでリプレイスする話
ken_tunc
0
430
Vue Fes Japan 2026 タイムテーブル徹底解説
448jp
1
600
GitHubハンズオン講座 — 実務レベルのチーム開発のフローを身につけよう
junhat6
0
120
The Rails Doctrine Decade
koic
2
470
【加筆修正版】Laravel のアプリケーションをどこにデプロイするか #phpcon_ehime
akase244
0
130
setup-vp GitLab対応の裏側
naokihaba
0
150
[Rails World 2026] Durable orchestration on Rails: from continuation to workflow
palkan
1
450
AI が書く Go コードの品質を劇的に向上させる Linter: “declscope”
mpyw
0
480
Featured
See All Featured
Google's AI Overviews - The New Search
badams
0
1.6k
Save Time (by Creating Custom Rails Generators)
garrettdimon
PRO
33
5.1k
Hiding What from Whom? A Critical Review of the History of Programming languages for Music
tomoyanonymous
3
1.3k
The Language of Interfaces
destraynor
162
27k
Joys of Absence: A Defence of Solitary Play
codingconduct
1
530
実際に使うSQLの書き方 徹底解説 / pgcon21j-tutorial
soudai
PRO
203
76k
Mozcon NYC 2025: Stop Losing SEO Traffic
samtorres
1
570
Art, The Web, and Tiny UX
lynnandtonic
304
22k
Mobile First: as difficult as doing things right
swwweet
225
10k
The AI Search Optimization Roadmap by Aleyda Solis
aleyda
2
6.3k
Discover your Explorer Soul
emna__ayadi
2
1.3k
Designing Powerful Visuals for Engaging Learning
tmiket
1
590
Transcript
Revive a Browser Game Server The Open Unlight Project Photo
by Artem Labunsky on Unsplash
WEB DEVELOPER GAME DEVELOPER ࣌ ݭ @elct9620
None
None
Ruby + ActionScript 3
None
Adobe Flash IDE is unavailable!
mxmlc src/Unlight.mxml
Unlight can be compiled by Flex SDK 3.x
Failed because missing files
None
Setup environment takes much time
The source code always become dirty
None
•Always reset client compile environment •Patches / Rework •Customizable Server/Client
•Adjustable Docker compose configure
None
Secure Remote Password not matched!
None
http://srp.stanford.edu/design.html
http://srp.stanford.edu/design.html Step 1. Client create PublicKey A
http://srp.stanford.edu/design.html Step 2. Server create PublicKey B and send it
with Salt to user
http://srp.stanford.edu/design.html Step 3~. Compute SessionKey and verify other's Matcher
None
None
None
None
None
None
None
None
None
None
(/‵Д′)/~ ╧╧
None
None
24 Core CPU 24G RAM 98K IOPS SSD 300M/100M FTTH
Sponsor by Poka
Feel "LAG" after 500 online players
None
None
(0.214518s) SELECT * FROM `card_inventories` WHERE ( `card_inventories`. `chara_card_deck_id` =
2971)
src/model/card_inventory.rb
None
ALTER TABLE card_inventories ADD INDEX chara_card_deck_id (chara_card_deck_id)
None
About 100x faster
None
About 1000 online players without "LAG"
•Adjust Cpuset to fix database on specify cores •Adjust Swappiness
to prevent use disk •Adjust Full Table Index to cache small table
•Move Database outside Docker •Enable SR-IOV to use physics network
card •Add partition to database
Estimate capability > 3000 online players
•DAU about 500 online players •Rows grow fast Only two
weeks we have 10M ~ 20M rows •1 Developer 1 DevOps 1 Player Support
But how to hosting this game?
Add CloudWatch to analytic online players
Open Unlight's Reword/Customize
None
None
Open Unlight's Allow add customize gems
Tricks to allow Docker add optional files
customize/server/src/authentication.rb
customize/server/src/payment.ru
None
Use Rack to implement API server
None
Extend CLI to serve in docker
None
None
Hosting a game have to support players resolve problems
SmartLook can replay player session to debug
ZenDesk can help players in one central system
•ZenDesk - Player support •SmartLook - Client Debug (for HTML5)
•Asana - Issue Tracking •AWS - CDN/Monitoring •Discord - Co-working
The HTML5 version?
Flash will be removed at 2020 in Chrome
The Unlight client is Flash
But no one knows CPA will maintenance or not
From TCPSocket to WebSocket
Client Server Packet The TCPSocket send packet directly
Client Server Packet The WebSocket send packet with WebSocket wrapper
WebSocket
Unlight use EventMachine handles connection
Comment out all EventMachine connection
Implement a Rack middleware with WebSocket gem
Add Rack's .ru and it can be served by Puma
or Unicorn
We already migrated 90% server to WebSocket
How the client communicates with the server?
It convert data to a command
Each packet should have a header to describe command
JavaScript can create 2 byte struct?
new Int8Array([0x00, 0x03, 0x00, 0x01, 0x00, 0x0a])
(/‵Д′)/~ ╧╧
You can learn how the C programmer think by Unlight's
Ruby source code
From Golang to WebAssembly
func AuthCmd(name string) []byte { buffer := new(bytes.Buffer) binary.Write(buffer, binary.BigEndian,
uint16(1)) binary.Write(buffer, binary.BigEndian, []byte(name)) return buffer.Bytes() }
GOOS=js GOARCH=wasm go build -o libul.go
Convert Unlight to HTML5 is possible!
What the next?
Test! Test! Test!
We are trying to learn to host a game server
as a programmer
And last ...
New security problem is coming!
Thanks