Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
2019 - COSCUP - 復活一個 Browser Game - Unlight 開源事件
Search
蒼時弦や
August 18, 2019
Programming
1
760
2019 - COSCUP - 復活一個 Browser Game - Unlight 開源事件
蒼時弦や
August 18, 2019
Tweet
Share
More Decks by 蒼時弦や
See All by 蒼時弦や
2024 - COSCUP - Clean Architecture in Rails
elct9620
2
160
2023 - RubyConfTW - Rethink Rails Architecture
elct9620
0
150
20230916 - DDDTW - 導入 Domain-Driven Design 的最佳時機
elct9620
0
410
2023 - WebConf - 選擇適合你的技能組合
elct9620
0
630
20230322 - Generative AI 小聚 ft. Happy Designer
elct9620
0
370
2022 - 默默會 - 重新學習 MVC 的 Model
elct9620
1
440
MOPCON 2022 - 從 Domain-Driven Design 看網站開發框架隱藏
elct9620
1
470
2022 - COSCUP - 我想慢慢寫程式該怎麼辦?
elct9620
0
250
2022 - COSCUP - 打造高速 Ruby 專案開發流程
elct9620
0
280
Other Decks in Programming
See All in Programming
コードの90%をAIが書く世界で何が待っているのか / What awaits us in a world where 90% of the code is written by AI
rkaga
50
32k
AIプログラマーDevinは PHPerの夢を見るか?
shinyasaita
1
190
アンドパッドの Go 勉強会「 gopher 会」とその内容の紹介
andpad
0
290
PipeCDのプラグイン化で目指すところ
warashi
1
240
RailsGirls IZUMO スポンサーLT
16bitidol
0
140
deno-redisの紹介とJSRパッケージの運用について (toranoana.deno #21)
uki00a
0
170
WindowInsetsだってテストしたい
ryunen344
1
220
XP, Testing and ninja testing
m_seki
3
220
5つのアンチパターンから学ぶLT設計
narihara
1
140
プロダクト志向ってなんなんだろうね
righttouch
PRO
0
180
0626 Findy Product Manager LT Night_高田スライド_speaker deck用
mana_takada
0
140
Code as Context 〜 1にコードで 2にリンタ 34がなくて 5にルール? 〜
yodakeisuke
0
120
Featured
See All Featured
Why Our Code Smells
bkeepers
PRO
337
57k
The Psychology of Web Performance [Beyond Tellerrand 2023]
tammyeverts
48
2.9k
How GitHub (no longer) Works
holman
314
140k
Speed Design
sergeychernyshev
32
1k
Design and Strategy: How to Deal with People Who Don’t "Get" Design
morganepeng
130
19k
Why You Should Never Use an ORM
jnunemaker
PRO
58
9.4k
How to Think Like a Performance Engineer
csswizardry
24
1.7k
The Myth of the Modular Monolith - Day 2 Keynote - Rails World 2024
eileencodes
26
2.9k
Six Lessons from altMBA
skipperchong
28
3.9k
It's Worth the Effort
3n
185
28k
Imperfection Machines: The Place of Print at Facebook
scottboms
267
13k
[RailsConf 2023 Opening Keynote] The Magic of Rails
eileencodes
29
9.5k
Transcript
Revive a Browser Game Server The Open Unlight Project Photo
by Artem Labunsky on Unsplash
WEB DEVELOPER GAME DEVELOPER ࣌ ݭ @elct9620
None
None
Ruby + ActionScript 3
None
Adobe Flash IDE is unavailable!
mxmlc src/Unlight.mxml
Unlight can be compiled by Flex SDK 3.x
Failed because missing files
None
Setup environment takes much time
The source code always become dirty
None
•Always reset client compile environment •Patches / Rework •Customizable Server/Client
•Adjustable Docker compose configure
None
Secure Remote Password not matched!
None
http://srp.stanford.edu/design.html
http://srp.stanford.edu/design.html Step 1. Client create PublicKey A
http://srp.stanford.edu/design.html Step 2. Server create PublicKey B and send it
with Salt to user
http://srp.stanford.edu/design.html Step 3~. Compute SessionKey and verify other's Matcher
None
None
None
None
None
None
None
None
None
None
(/‵Д′)/~ ╧╧
None
None
24 Core CPU 24G RAM 98K IOPS SSD 300M/100M FTTH
Sponsor by Poka
Feel "LAG" after 500 online players
None
None
(0.214518s) SELECT * FROM `card_inventories` WHERE ( `card_inventories`. `chara_card_deck_id` =
2971)
src/model/card_inventory.rb
None
ALTER TABLE card_inventories ADD INDEX chara_card_deck_id (chara_card_deck_id)
None
About 100x faster
None
About 1000 online players without "LAG"
•Adjust Cpuset to fix database on specify cores •Adjust Swappiness
to prevent use disk •Adjust Full Table Index to cache small table
•Move Database outside Docker •Enable SR-IOV to use physics network
card •Add partition to database
Estimate capability > 3000 online players
•DAU about 500 online players •Rows grow fast Only two
weeks we have 10M ~ 20M rows •1 Developer 1 DevOps 1 Player Support
But how to hosting this game?
Add CloudWatch to analytic online players
Open Unlight's Reword/Customize
None
None
Open Unlight's Allow add customize gems
Tricks to allow Docker add optional files
customize/server/src/authentication.rb
customize/server/src/payment.ru
None
Use Rack to implement API server
None
Extend CLI to serve in docker
None
None
Hosting a game have to support players resolve problems
SmartLook can replay player session to debug
ZenDesk can help players in one central system
•ZenDesk - Player support •SmartLook - Client Debug (for HTML5)
•Asana - Issue Tracking •AWS - CDN/Monitoring •Discord - Co-working
The HTML5 version?
Flash will be removed at 2020 in Chrome
The Unlight client is Flash
But no one knows CPA will maintenance or not
From TCPSocket to WebSocket
Client Server Packet The TCPSocket send packet directly
Client Server Packet The WebSocket send packet with WebSocket wrapper
WebSocket
Unlight use EventMachine handles connection
Comment out all EventMachine connection
Implement a Rack middleware with WebSocket gem
Add Rack's .ru and it can be served by Puma
or Unicorn
We already migrated 90% server to WebSocket
How the client communicates with the server?
It convert data to a command
Each packet should have a header to describe command
JavaScript can create 2 byte struct?
new Int8Array([0x00, 0x03, 0x00, 0x01, 0x00, 0x0a])
(/‵Д′)/~ ╧╧
You can learn how the C programmer think by Unlight's
Ruby source code
From Golang to WebAssembly
func AuthCmd(name string) []byte { buffer := new(bytes.Buffer) binary.Write(buffer, binary.BigEndian,
uint16(1)) binary.Write(buffer, binary.BigEndian, []byte(name)) return buffer.Bytes() }
GOOS=js GOARCH=wasm go build -o libul.go
Convert Unlight to HTML5 is possible!
What the next?
Test! Test! Test!
We are trying to learn to host a game server
as a programmer
And last ...
New security problem is coming!
Thanks