As developers, we are responsible for bugs in our apps, even when they are caused by third-party dependencies.
In this session, I will give an overview of different ways to handle this situation, including:
- Debugging, logging, or fixing issues using advanced Gradle techniques;
- Forking libraries and using them in your project via Git submodules, Nexus repositories, or direct artifacts;
- Upstreaming your changes to the original library repository;
- Possible approaches for working with closed-source libraries.
This session will act more like a guidebook than a deep technical dive, offering practical options developers can choose from depending on their situation.