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[Lesya Danylyuk] Practical Guide to Run a Google Design Sprint

[Lesya Danylyuk] Practical Guide to Run a Google Design Sprint

Presentation from GDG DevFest Ukraine 2017 - the biggest community-driven Google tech conference in the CEE.

Learn more at: https://devfest.gdg.org.ua

Google Developers Group Lviv

October 13, 2017
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Transcript

  1. 2 AGENDA 40 min 40 min 40 min A bit

    of theory: what is Design Sprint Day 1 (work in groups) Day 2 & 3 (work in groups) Day 4 & 5 (work in groups) Q&A
  2. 5 CHALLENGE STATEMENT Challenge statement should be: Relevant, tied to

    the team goals Inspiring Focused on target audience or segment
  3. 9 Deliver 1st class international conference experience and make 20%

    of attendees come back next year. Long term goal
  4. 10 Sprint questions What do people expect from the international

    conference? Which special problems do the foreign attendees face?
  5. 11 Sprint questions What do people expect from the international

    conference? Which special problems do the foreign attendees face? Assumptions Foreign attendees don’t have constant internet connection. Foreign attendees don’t speak Ukrainian.
  6. 12 Sprint questions What do people expect from the international

    conference? Which special problems do the foreign attendees face? Assumptions Foreign attendees don’t have constant internet connection. Foreign attendees don’t speak Ukrainian. Constraints Budget Time constraints etc.
  7. 13 Interviews • Talk to the users, stakeholders, experts. •

    Try to find answers to your sprint questions. • Challenge or validate your assumptions. • Clarify technical and business constraints. • Learn about your user’s goals and behaviours.
  8. 16 HMW MAKE ALL USERS HAPPY HMW MAKE THE BUTTON

    BLUE HMW USE LOCATION TO SHOW RELEVANT RESULTS Too broad Too narrow “How Might We” note taking
  9. 17 HMW note taking • When you hear something interesting,

    convert it into a question • Write the question on your sticky note • Peel it off and set it aside
  10. 20 Prioritize the HMW notes HMW HMW HMW HMW HMW

    HMW HMW HMW HMW THEME 1 THEME 2
  11. 35 Prototyping tools Paper prototypes Keynote or PowerPoint Balsamiq &

    alike Physical prototype Role play, situation play (for testing processes)
  12. 36

  13. 38 Test Test your prototype with real people and make

    notes: - Can they achieve their goals? - What do they like and dislike in the prototype? - Does the solution meet their needs overall?
  14. 40 IF YOUR PROTOTYPE WAS... Prototype + findings Story Writing

    Workshop Backlog Estimate & prioritize the stories ... Successful
  15. 41 IF YOUR PROTOTYPE WAS... Prototype + findings Story Writing

    Workshop Backlog Estimate & prioritize the stories ... Successful Fail ? You’ve just saved lots of money for your company ;)
  16. 43 REFLECT & Q/A What have you learnt? What will

    you change tomorrow? How would you drive change in your team/company? Questions?