ͦͦ WebVR API ͱ • Web ͷඪ४ԽஂମͰ͋Δ W3C ͷίϛϡχςΟάϧʔϓͷ1ͭ Ͱ͋Δ WebVR Community Group ͕ࡦఆʹ͚ͯಈ͍͍ͯΔ Web API • Our goal is to help bring high-performance Virtual Reality to the open Web. • 2016/09/20 ࣌Ͱ Editor’s Draft ͱ༷ͯ͠ެ։͞Ε͍ͯΔ • Editor’s Draft / Working Draft -> Candidate Recommendation -> Proposed Recommendation Λܦͯ W3C ͱͯ͠ͷקࠂҊ W3C Recommendation ʹࢸΔ • ͪͳΈʹ HTML5 קࠂ·Ͱ69ϲ݄Λཁͨ͠
Case 2: Microsoft Edge ͷ WebVR ରԠ લड़ͷ௨Γݱ࣌Ͱ WebVR ରԠΛՌ͍ͨͯ͠ ͳ͍ Microsoft ͕ɺMozilla, Google ʹΕͳ͕Β WebVR ରԠΛද໌ɺ։ൃ͕࢝·͍ͬͯΔ W3C ͷקࠂʹϒϥβϕϯμͷ࣮݅ͱ ͳΔͷͰɺMicrosoft ͕ಈ͖ग़ͨ͜͠ͱͰɺ WebVR API ͷࡦఆ͕ҰาਐΉͷͱࢥΘΕΔ
Case 3: WebVR hackathon ͕࣮ࢪ͞ΕΔ • Virtuleap Stay tuned as we gear to launch the biggest online WebVR hackathon on November 1st • ύʔτφʔͱͯ͠લड़ͷ3େϒϥβϕϯμʔ͕ڍ ͛ΒΕ͍ͯΔ • mozilla@Firefox • Microsoft@Edge • Google@Chrome
ͦͦ A-Frame ͱ A web framework for building virtual reality experiences With HTML and Entity-Component ecosystem. Works on Vive, Rift, desktop, mobile platforms. https://aframe.io • HTML ϕʔεͰ WebVR ίϯςϯπΛ։ൃՄೳͳϑϨʔϜ ϫʔΫ • Web ൃͱ͍͏͜ͱͰΤίγεςϜ͕͍ͬͯΔ • A Week of A-Frame • e.g. Aframe-soccer -> 4 HTC Vive Controller ରԠ