Uncertainty (STU) Humankind (H) Impact (I) Resource Consumption (R) Must be reduced (⇓) Must be maximised (⇑) Transformed directly, tends to (→) Transformed indirecty into (㱺) Is required for (㱺) It is assumed that X (“X”) This is interesting and weird ( ) Implies, leads to, means (:) Economic Consumption (EC) Use Consumption (UC) Utility (Welfare) (U) Profit/Expenditure (Y) Subjective Information Limits (SIL) Functionality (F) Functional Surface (FS) Resource Efficiency (RE) Functional Efficiency (FE) Use Efficiency (UE) Welfare Efficiency (WE)
RD} in order of increasing R : S ranking (assuming U controlled) {RA, RB, RC, RD} : RA → ⇑U ≡ {RA/UX, RB/UX, RC/UX, RD/UX} : RA/UX → ⇑U {RA1, RA2, RA3, RA4,} with equivalent R : no information texture {RA1, RA2, RA3, RA4,} : RA? → ⇑U (Environmental Allocation Problem) Allocation Problem : “Most efficient allocation to welfare uses of resources?” Allocation Solution : “The Efficient Market”
Physics Knots (etc) Topology Analytic Geometry Numbers Value No Value RTA Physical Optimisation Systemic Optimisation Social Optimisation Functional Optimisation
products, services, networks of actors and supporting infrastructure that continuously strives to be competitive, satisfy customer needs and have a lower environmental impact than traditional business models.
strategy, shifting the business focus from designing and selling physical products only, to selling a system of products and services which are jointly capable of fulfilling specific client demands
Optimisation Parameter(s): Efficiency of what? Welfare? Measurement of Actual and Potential Sustainability Benefity Differentation from Classical Services Clarity of Experiential Trade-Offs Policy Tools Design Methods Innovation Framework Policy Framework