DIMENSIONAL TEXTURES • [Marschner et al. 2003] Light Scattering from Human Hair Fibers • [d’Eon et al. 2011] An Energy-Conserving Hair Reflectance Model • [Chiang et al. 2016] A Practical and Controllable Hair and Fur Model for Production Path Tracing • [Yan et al. 2017] An Efficient and Practical Near and Far Field Fur Reflectance Model • [Hostettler 2025] Strand: A Production Model for Shading Hair, Fur and Feathers • 9.9 Scattering from Hair, PBRT 4th edition. • もふもふレンダリング入門, Ushio. • Render Path-Traced Hair in Real Time with NVIDIA GeForce RTX 50 Series GPUs