Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Sign up for free
Menu
Search
Features
All features
Private URLs
Password Protection
Custom URLS
Scheduled publishing
Remove Branding
Restrict embedding
Deck Collections
Notes
Features
All features
Private URLs
Password Protection
Custom URLS
Scheduled publishing
Remove Branding
Restrict embedding
Deck Collections
Notes
Explore
Featured decks
Featured speakers
Programming
Technology
Storyboards
Explore
Featured decks
Featured speakers
Programming
Technology
Storyboards
Pricing
Search
Sign in
Sign up for free
Building mobile apps in React Native using Reas...
Search
Mateusz Zatorski
September 13, 2018
Technology
490
2
Share
Embed
Copy iframe code
Copy JS code
Copy link
Start on current slide
Building mobile apps in React Native using ReasonML
These are my slides from the LambdUp 2018 conference in Prague.
https://www.lambdup.io/
Mateusz Zatorski
September 13, 2018
More Decks by Mateusz Zatorski
See All by Mateusz Zatorski
The missing R in React
knowbody
0
50
React Router 1.0
knowbody
1
100
Other Decks in Technology
See All in Technology
The seven pitfalls of AI (revised version)
ufried
0
170
Databricksメトリクスビューはじめてのもくもく会
taka_aki
0
150
プラットフォームを「作る」、 チームに「入り込む」
sansantech
PRO
0
420
「大丈夫そう?」をObservabilityで確かめる
mrmtsu
0
240
React Nativeでの OTA Updateって、 どう説明する?
ichiki1023
0
130
Claude起点の仕様駆動開発
tanakaseiya
0
260
AIに会社の文脈を理解させる技術~上流工程・非エンジニアにも広げるハーネスエンジニアリング実践~
ochtum
0
200
HacobuにおけるFDEとは/登壇資料(戸井田 裕貴)
hacobu
PRO
1
670
企業の現実世界をグラフで写し取る
sansantech
PRO
0
230
『GOエコノミー 』(相乗りサービス) におけるスペック駆動開発
mot_techtalk
1
130
AIに書かせて、プラットフォームで縛る ― EKSプラットフォームで実践した責任境界と権限設計
elmodev09
1
1.1k
The kernel report
ennael
PRO
1
180
Featured
See All Featured
<Decoding/> the Language of Devs - We Love SEO 2024
nikkihalliwell
1
330
Into the Great Unknown - MozCon
thekraken
41
2.7k
The agentic SEO stack - context over prompts
schlessera
0
950
Redefining SEO in the New Era of Traffic Generation
szymonslowik
1
450
Building Experiences: Design Systems, User Experience, and Full Site Editing
marktimemedia
1
610
brightonSEO & MeasureFest 2025 - Winning Strategies for Black Friday CRO & PPC - Christian Goodrich
cargoodrich
3
860
Visualizing Your Data: Incorporating Mongo into Loggly Infrastructure
mongodb
50
10k
Abbi's Birthday
coloredviolet
4
10k
Money Talks: Using Revenue to Get Sh*t Done
nikkihalliwell
0
510
Jess Joyce - The Pitfalls of Following Frameworks
techseoconnect
PRO
1
420
Crafting Experiences
bethany
1
360
Fight the Zombie Pattern Library - RWD Summit 2016
marcelosomers
234
18k
Transcript
Building mobile apps in React Na4ve using ReasonML
Mateusz Zatorski Twi>er: @matzatorski GitHub: @knowbody
Story
Story Introduc4on to ReasonML
Story Introduc4on to ReasonML DEMO
Story Introduc4on to ReasonML DEMO
Why OCaml?
- func0onal - established language - compiled to: bytecode, fast
na0ve or JavaScript - full-featured type system Why OCaml?
OCaml compiler OCaml syntax OCaml seman0cs Bytecode Na0ve
js_of_ocaml OCaml syntax OCaml seman0cs Bytecode Na0ve js_of_ocaml
Bloomberg
OCaml syntax OCaml seman0cs Bytecode Na0ve Compiler backend replaced by
BuckleScript OCaml syntax OCaml seman0cs BuckleScript
Facebook
What is ReasonML?
Compiler frontend replaced by Reason Reason syntax OCaml seman0cs Bytecode
Na0ve
Combining everything together Reason syntax OCaml seman0cs BuckleScript
Where we are today? - syntax familiar to JS developers
- full power of OCaml - clean and readable JS output
Reason CLI
Reason CLI global binaries needed by editor plugins Comes with
a few extra tools: - refmt - “Reason format” - PreOer was inspired by refmt - merlin - engine powering type hint, refactor, real-0me errors, jump to defini0ons, etc. to our editors. - REPL - called rtop, interac0vely evaluates code - re:bench - online benchmarking playground - Redex - the Reason packages registry - ocamlc, ocamlopt, ocamlrun - bare ocaml compilers
Data types
Strings “Hello world” Characters ‘a’ Integers 27 -13 Floats 27.0
-13.0 Integer addi4on 27 + 13 Float addi4on 27.0 +. 13.0 Integer division/mul4plica4on 14 / 2 * 8 Float division/mul4plica4on 14.0 /. 2.0 *. 8.0 Float exponen4a4on 3.0 ** 3.0 String concatena4on “Hello ” ++ “world”
Comparison > < >= <= Boolean opera4ons ! && ||
Reference, physical (deep) equality === == Immutable lists [3, 2, 1] Arrays [|1, 2, 3|] Records type person = {age: int}; {age: 18} Comments /* my comment */
Tuple type let coordinates: (float, float) = (48.0, -120.0); let
xCoordinate = getX(coordinates); let yCoordinate = getY(coordinates);
Record type access the individual fields in a record using
the . operator: type person = { name: string, age: int, }; let matt = {name: "Mateusz", age: 12}; matt.name; /* "Mateusz" */ matt.age; /* 12 */
Variant type Variant as set of symbols (enum) type shoesColor
= | Red | Blue | Green | Black; Variant as data structure type point = | Point(float, float); type shape = | Rectangle(point, point) | Circle(point, float);
Variant type Variant as self-recursive data structure type intTree =
| Empty /* atomic */ | Node(int, intTree, intTree); /* compound */
Polymorphic type type list('a) = | Nil | Cons('a, list(‘a));
let myList = Cons("foo", Cons("bar", Cons("baz", Nil))); Singly-linked list “foo” “bar” “baz” Nil
Op0on type type option('a) = | None | Some('a); let
division = (a: int, b: int) : option(int) => if (b === 0) { None; } else { Some(a / b); }; let myLuckyNumber = division(23, 45);
Expressions
let let hardMath = { let x = 4; let
y = x - 1; x + y }; x and y are not accessible outside of hardMath scope let rec factorial = n => if (n === 0) { 1; } else { n * factorial(n - 1); };
if-else let min = (x, y) => if (x <
y) { x; } else { y; };
PaXern matching
if-else let min = (x, y) => if (x <
y) { x; } else { y; }; let min = (x, y) => switch(x < y) { | true => x | false => y };
Func0ons
Labelled arguments let add = (~x, ~y) => {/* use
x and y here */}; add(~y=5, ~x=6);
Currying let add = (x, y) => x + y;
let inc = add(1); inc(10); /* 11 */ let add = (a, b) => a + b; let alsoAdd = a => b => a + b;
Recursive func0ons let rec factorial = n => if (n
=== 0) { 1; } else { n * factorial(n - 1); };
Modules
Modules module Calc = { let add = (x, y)
=> x + y; }; Calc.add(4, 5);
JavaScript interop
JavaScript interop let jsCalculate: (array(int), int) => int = [%bs.raw
{| function (numbers, scaleFactor) { var result = 0; numbers.forEach(number => { result += number; }); return result * scaleFactor; } |} ]; let calculate = (numbers, scaleFactor) => jsCalculate(Array.of_list(numbers), scaleFactor); Js.log(calculate([1, 2, 3], 10)); /* -> 60 */
Component
Component let component = ReasonReact.statelessComponent("App"); let make = _children =>
{ ...component, render: _self => <div> <h1> (ReasonReact.string("Welcome!")) </h1> </div>, };
Component let component = ReasonReact.statelessComponent(“App"); let make = (~message, _children)
=> { ...component, render: _self => <div> (ReasonReact.string(message)) </div>, };
Component let component = ReasonReact.statelessComponent("App"); let make = (~fooProp, ~barProp,
_children) => { ...component, /* render and lifecycle methods go here */ };
Stateful component
type state = {isEnabled: bool}; type action = | Click;
let component = ReasonReact.reducerComponent("App"); let make = _children => { ...component, initialState: () => {isEnabled: true}, reducer: (action, state) => switch (action) { | Click => ReasonReact.Update({isEnabled: ! state.isEnabled}) }, render: self => <div> <h1 onClick=(_event => self.send(Click))> (ReasonReact.string(self.state.isEnabled ? "on" : "off")) </h1> </div>, };
type state = {isEnabled: bool}; type action = | Click;
let component = ReasonReact.reducerComponent("App"); let make = _children => { ...component, initialState: () => {isEnabled: true}, reducer: (action, state) => switch (action) { | Click => ReasonReact.Update({isEnabled: ! state.isEnabled}) }, render: self => <div> <h1 onClick=(_event => self.send(Click))> (ReasonReact.string(self.state.isEnabled ? "on" : "off")) </h1> </div>, };
type state = {isEnabled: bool}; type action = | Click;
let component = ReasonReact.reducerComponent("App"); let make = _children => { ...component, initialState: () => {isEnabled: true}, reducer: (action, state) => switch (action) { | Click => ReasonReact.Update({isEnabled: ! state.isEnabled}) }, render: self => <div> <h1 onClick=(_event => self.send(Click))> (ReasonReact.string(self.state.isEnabled ? "on" : "off")) </h1> </div>, };
type state = {isEnabled: bool}; type action = | Click;
let component = ReasonReact.reducerComponent("App"); let make = _children => { ...component, initialState: () => {isEnabled: true}, reducer: (action, state) => switch (action) { | Click => ReasonReact.Update({isEnabled: ! state.isEnabled}) }, render: self => <div> <h1 onClick=(_event => self.send(Click))> (ReasonReact.string(self.state.isEnabled ? "on" : "off")) </h1> </div>, };
type state = {isEnabled: bool}; type action = | Click;
let component = ReasonReact.reducerComponent("App"); let make = _children => { ...component, initialState: () => {isEnabled: true}, reducer: (action, state) => switch (action) { | Click => ReasonReact.Update({isEnabled: ! state.isEnabled}) }, render: self => <div> <h1 onClick=(_event => self.send(Click))> (ReasonReact.string(self.state.isEnabled ? "on" : "off")) </h1> </div>, };
type state = {isEnabled: bool}; type action = | Click;
let component = ReasonReact.reducerComponent("App"); let make = _children => { ...component, initialState: () => {isEnabled: true}, reducer: (action, state) => switch (action) { | Click => ReasonReact.Update({isEnabled: ! state.isEnabled}) }, render: self => <div> <h1 onClick=(_event => self.send(Click))> (ReasonReact.string(self.state.isEnabled ? "on" : "off")) </h1> </div>, };
type state = {isEnabled: bool}; type action = | Click;
let component = ReasonReact.reducerComponent("App"); let make = _children => { ...component, initialState: () => {isEnabled: true}, reducer: (action, state) => switch (action) { | Click => ReasonReact.Update({isEnabled: ! state.isEnabled}) }, render: self => <div> <h1 onClick=(_event => self.send(Click))> (ReasonReact.string(self.state.isEnabled ? "on" : "off")) </h1> </div>, };
type state = {isEnabled: bool}; type action = | Click;
let component = ReasonReact.reducerComponent("App"); let make = _children => { ...component, initialState: () => {isEnabled: true}, reducer: (action, state) => switch (action) { | Click => ReasonReact.Update({isEnabled: ! state.isEnabled}) }, render: self => <div> <h1 onClick=(_event => self.send(Click))> (ReasonReact.string(self.state.isEnabled ? "on" : "off")) </h1> </div>, };
Arrays
type person = { name: string, age: int, }; let
people: array(person) = [| {name: "Matt", age: 26}, {name: "Czysty", age: 6}, |]; Arrays
type person = { name: string, age: int, }; let
people: array(person) = [| {name: "Matt", age: 26}, {name: "Czysty", age: 6}, |]; let component = ReasonReact.statelessComponent("App"); let make = _children => { ...component, render: _self => <div> ( ReasonReact.array( Array.map( (person: person) => <p> (ReasonReact.string(person.name)) </p>, people, ), ) ) </div>, };
type person = { name: string, age: int, }; let
people: array(person) = [| {name: "Matt", age: 26}, {name: "Czysty", age: 6}, |]; let component = ReasonReact.statelessComponent("App"); let make = _children => { ...component, render: _self => <div> ( people |> Array.map((person: person) => <p> (ReasonReact.string(person.name)) </p> ) |> ReasonReact.array ) </div>, };
Let’s build something
Adding ReasonML to React Na0ve project yarn add bs-platform reason-react
bs-react-native
touch bsconfig.json { "name": "my-reason-react-native-app", "reason": { "react-jsx": 2 },
"bsc-flags": ["-bs-super-errors"], "bs-dependencies": ["bs-react-native", "reason-react"], "sources": [ { "dir": "src" } ], "package-specs": { "module": "commonjs", "in-source": true }, "refmt": 3 } Add bsconfig.json
Modify index.js import { app } from './src/App'; import React
from 'react'; import { AppRegistry } from 'react-native'; AppRegistry.registerComponent('MyReasonApp', () => app);
Let’s add our first component src/App.re open BsReactNative; let styles
= StyleSheet.create( Style.( { "container": style([flex(1.), justifyContent(Center), alignItems(Center)]), "text": style([fontSize(Float(26.))]), } ), ); let app = () => <View style=styles##container> <Text style=styles##text> (ReasonReact.string("Let's get this party started! " ++ {js||js})) </Text> </View>;