BOUJCPEZHVOº߅ମॐ º SFECMPPEDFMM݂ٿ UZQFT छ OFVUSPQIJMதٿ CBDUFSJBࡉە MZNQIOPEFFOUSZϦϯύઅͷೖޱ ˝:PV"SF)FSFݱࡏ )08501-": (FUTPNFBOUJCPEZHVOT 3FTQBXOBOEUBLFUIFBOUJCPEZHVOTUPUIFDFMM (SJQBOEUSJHHFSUPpSFUIFBOUJCPEJFT ʲ༡ͼํʳ ߅ମॐΛήοτͤΑ Ϧεϙʔϯ͢ΔͳͲͯ͠߅ମॐΛ࣋ͬͯࡉ๔ άϦοϓͨ͠··τϦΨʔͰ߅ମΛൃࣹ DBQJMMBSZCMPPEWFTTFMໟࡉ݂ :PVNBZXBOUUPKVNQJOඈͼࠐΈ 0, MZNQIBUJDWFTTFMϦϯύ :PVNBZXBOUUPKVNQJOඈͼࠐΈ 0, Academy Camp VR: Serious Game Constructions as Active Learning Experiences for Children Kenji Saito, Kayo Kobayashi, Hirotsugu Ikeya, Naoki Yoshioka, Suzuna Shibasaki, Asuka Takahashi, Atsuki Hashimoto, Yuma Kawanobe, Waki Takekoshi, Asuto Mano, Tomoyasu Hirano Waseda University / Academy Camp / STARHOUSE JAPAN Academy Camp VR: Serious Game Constructions as Active Learning Experiences for Children — 2022-09-22 – p.1/41
the username of my email address on the paper It is also my VRChat username, and you can use it to find the worlds we have created in Academy Camp VR (open to the public at Community Labs now) Or you may simply want to search the web with the title of the paper Academy Camp VR: Serious Game Constructions as Active Learning Experiences for Children — 2022-09-22 – p.2/41
games with children In particular, Academy Camp VR Cells, in which the immune system of the human body is turned into a serious game About Academy Camp (https://academy-camp.org) Series of play & learn camps for children in (especially Fukushima,) Japan since 2011, after Great East Japan Earthquake/Tsunami and the nuclear accident Non-profit activities and organization Going mostly online for the past two years and a half Doing Academy Camp VR for the past year and a half About the presenter Kenji Saito is the Representative Director of Academy Camp, a computer scientist, And a professor at Graduate School of Business and Finance, Waseda University Academy Camp VR: Serious Game Constructions as Active Learning Experiences for Children — 2022-09-22 – p.3/41
https://youtu.be/ZHdP9BKuQX8 How the created game looks and how to play it Academy Camp VR Cells is a VRChat world https://vrchat.com/home/launch?worldId=wrld_2f8602af-a7ea-42a4-833b-789261f55205 Please visit if you are a Steam and/or Quest 2 user Academy Camp VR: Serious Game Constructions as Active Learning Experiences for Children — 2022-09-22 – p.4/41
the immune system and considered the challenges of space medicine One outcome of the camp is VR Cells, but another outcome is an experimental facility built on a virtual moon to demonstrate how high it takes to place an intravenous drip on the surface of the moon Academy Camp VR: Serious Game Constructions as Active Learning Experiences for Children — 2022-09-22 – p.7/41
within a complex process in DNA replication We learned that DNA replication, which is often explained simply, is in fact a complex process Academy Camp VR: Serious Game Constructions as Active Learning Experiences for Children — 2022-09-22 – p.8/41
synthesized using genetic information and how viruses take advantage of the mechanism We investigated the code of the Pfizer-BioNTech COVID-19 mRNA vaccine and how a human body would react against it Slide above illustrates how codon (sequence of nucleotide triplets) can be optimized for more efficient protein synthesis, as seen in the design of the vaccine Academy Camp VR: Serious Game Constructions as Active Learning Experiences for Children — 2022-09-22 – p.9/41
our goal was to create a virtual reality world Academy Camp VR: Serious Game Constructions as Active Learning Experiences for Children — 2022-09-22 – p.10/41
nanoscale phenomena involving DNA and RNA in the VR world, but we are using this model of red blood cells in the game Academy Camp VR: Serious Game Constructions as Active Learning Experiences for Children — 2022-09-22 – p.12/41
The cell is 200 m in diameter (20 µm in reality) Academy Camp VR: Serious Game Constructions as Active Learning Experiences for Children — 2022-09-22 – p.14/41
thin air, but later an infected cell was added above, where the viruses are supposed to be replicated Academy Camp VR: Serious Game Constructions as Active Learning Experiences for Children — 2022-09-22 – p.15/41
Tokyo The goal of the hackathon was to make some improvements to the VR world during the event 3 elementary, 3 junior-high and 1 high school students / 5 adults Academy Camp VR: Serious Game Constructions as Active Learning Experiences for Children — 2022-09-22 – p.17/41
their components using Minecraft, a tool with which they are more familiar Academy Camp VR: Serious Game Constructions as Active Learning Experiences for Children — 2022-09-22 – p.18/41
cell In many cases, children preferred literal designs according to the names or functions of the cells For example, they made a dendritic cell tree-shaped Academy Camp VR: Serious Game Constructions as Active Learning Experiences for Children — 2022-09-22 – p.19/41
antibody gun (fictitious) Antibody and antibody gun were made large in Minecraft and scaled down in the VR world Academy Camp VR: Serious Game Constructions as Active Learning Experiences for Children — 2022-09-22 – p.20/41
converted in Blender, and imported into Unity Academy Camp VR: Serious Game Constructions as Active Learning Experiences for Children — 2022-09-22 – p.21/41
I took the design wrong until the child who designed the antibody gun told me at the hackathon! This happens because I am the only one in charge of integration in Unity for Academy Camp VR at the moment But I like this situation as if I am like a human Midjourney or a human Stable Diffusion for children The hidden theme of Academy Camp VR is to familiarize children with automated production systems Academy Camp VR: Serious Game Constructions as Active Learning Experiences for Children — 2022-09-22 – p.24/41
antibody guns suddenly became an agenda to be solved at the hackathon Academy Camp VR: Serious Game Constructions as Active Learning Experiences for Children — 2022-09-22 – p.25/41
we were all there, we shared a Unity screen in the virtual meeting room while we fixed the firing ports of the antibody guns in the proper orientation Academy Camp VR: Serious Game Constructions as Active Learning Experiences for Children — 2022-09-22 – p.26/41
(alternative base) After the hackathon, we set about designing our remaining major character, the macrophage Academy Camp VR: Serious Game Constructions as Active Learning Experiences for Children — 2022-09-22 – p.29/41
here on a macro (or shall we call it micro) level We also had to build in a bit of nanoscale mechanics Academy Camp VR: Serious Game Constructions as Active Learning Experiences for Children — 2022-09-22 – p.31/41
viruses can infect the cell underfoot When the virus approaches the receptor, the viral core goes beneath and begins to reproduce the viruses using ribosomes Academy Camp VR: Serious Game Constructions as Active Learning Experiences for Children — 2022-09-22 – p.32/41
of the antibody (15 cm) You can also fight the viruses with an antibody you have on hand instead of secreting them from a gun Academy Camp VR: Serious Game Constructions as Active Learning Experiences for Children — 2022-09-22 – p.33/41
was to create rules for this VR world as a serious game and eSport Academy Camp VR: Serious Game Constructions as Active Learning Experiences for Children — 2022-09-22 – p.35/41
and it is fun, but probably this is not a shooting game Academy Camp VR: Serious Game Constructions as Active Learning Experiences for Children — 2022-09-22 – p.36/41
proposed solution hypothesis While we kept fixing problems, an important question was raised about the game design Academy Camp VR: Serious Game Constructions as Active Learning Experiences for Children — 2022-09-22 – p.37/41
the more points you get, Then this would be a shooting game The more viruses you infect a cell with, the more viruses are produced that you can eliminate, and you earn more points That would be odd if the goal is to maintain the health of the host human body ⇒ To this question, one child proposed to define this as a participation game, In which the more different experiences a player has, the more points should be scored That was more than what we (as the organizer) expected, because we were only thinking about the shooting score issue Academy Camp VR: Serious Game Constructions as Active Learning Experiences for Children — 2022-09-22 – p.38/41
is better) Participation and Experiences (more is better) To allow for further experimentation with scoring, we have placed only raw event count records in the game world Academy Camp VR: Serious Game Constructions as Active Learning Experiences for Children — 2022-09-22 – p.39/41
immune system into a serious game A constructionist approach was taken, where the children were left to construct their own without excessive decision-making by the adults This eventually led to children deciding the rules of the game itself If you think this led to an interesting serious game, we all would be happy! Further work includes measuring the effectiveness of the games we create with children or the process of creation itself In any case, we hope to have a constructionist evaluation We would like to observe what children build on their experiences Academy Camp VR: Serious Game Constructions as Active Learning Experiences for Children — 2022-09-22 – p.40/41
the first three-day camp for creating this VR world At VR camps, as at physical camps, children go out to play with their new friends after the activities are over Academy Camp VR: Serious Game Constructions as Active Learning Experiences for Children — 2022-09-22 – p.41/41