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How To Speak Unicorn: Improving Designer/Developer Collaboration

Michelle Schulp Hunt
September 20, 2014

How To Speak Unicorn: Improving Designer/Developer Collaboration

It seems that designers and developers speak different languages: developers are fluent in How, while designers are fluent in Why. Both are extremely important to a project, but this difference often leads to communication breakdowns. This talk will give developers insight into the design process, including vocabulary, problem solving methods, and workflow, and outline some simple methods to avoid “fail points” along the way.

Michelle Schulp Hunt

September 20, 2014
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  1. USER EXPERIENCE HOW PEOPLE INTERACT AND ENGAGE WITH THE SITE

    Information Architecture, GUI, Interaction Design KEY TAKEAWAY: Make functionality decisions with the end user in mind, not the application or development process.
  2. BRANDING COMMUNICATING THE ORGANIZATION’S MESSAGE, VALUES, AND EXPERIENCE Design System,

    Essence, Archetypes, Brand Strategy KEY TAKEAWAY: Create experiences that reinforce the company’s brand
  3. COMPOSITION HOW THE CONTENT AND AESTHETICS OF THE SITE WORK

    TOGETHER Proximity, Harmony, Unity, Balance KEY TAKEAWAY: Each element should feel like it belongs within the site layout, not added as an afterthought
  4. TYPOGRAPHY AESTHETIC DECISIONS ABOUT THE ARRANGEMENT OF TYPE Line Spacing,

    Letter Spacing, Kerning, Fonts KEY TAKEAWAY: Typographic choices should be deliberate, both reinforcing big-picture systems and being aesthetically appealing and easy to read/understand
  5. COLOR AESTHETIC DECISIONS ABOUT THE USE OF COLOR IN A

    COMPOSITION Hue, Value, Shade, Tint, Saturation KEY TAKEAWAY: Color choices should be deliberate and used consistantly across the entire site
  6. HIERARCHY THE RELATIVE IMPORTANCE AND VISIBILITY OF PIECES OF INFORMATION

    Emphasis, Scale, Readability, Flow KEY TAKEAWAY: Decisions made about the styling and position of elements have a huge impact on the site experience