エッセンシャル モブプログラミング 〜実践者が考えるモブの価値,原則,プラクティス〜 / Essential Mob Programming

エッセンシャル モブプログラミング 〜実践者が考えるモブの価値,原則,プラクティス〜 / Essential Mob Programming

ScrumFestOsaka 2020 発表資料です。

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Ikuo Suyama

June 27, 2020
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  1. &TTFOUJBM.PC1SPHSBNNJOH 4DSVN'FTU0TBLBTDSVNPTBLB *LVP4VZBNB ࣮ફऀ͕ߟ͑ΔϞϒͷՁ஋ ݪଇ ϓϥΫςΟε

  2. ಃࢁҭஉ*LVP4VZBNB !NBSUJO@MPWFS@TF ݟश͍l"HJMF%FWFMPQFSz Ϟϒϓϩେ޷͖ʂ  $ZCFS"HFOU "*5FDI4UVEJP -0%&0

  3. ࠓ೔͓఻͍͑ͨ͜͠ͱ ̍ɽϞϒνʔϜͷ੒௕ͱɺͦΕΛଅ͢ ʮϓϥΫςΟεʯ ̎ɽϓϥΫςΟε͔Βಋ͍ͨɺϞϒϓϩͷ ʮݪଇʯͱʮՁ஋ʯ Ұ೥൒ʹΘͨΔϑϧλΠϜϞϒͷ݁থʂ

  4. ๻͕ͨͪ๻ͨͪͷ׆ಈͷதͰݟ͚ͭͨɺ ΅ͨͪ͘ͷϞϒϓϩͷ෼ੳͱ஌ݟͷڞ༗Ͱ͢ɻ ͓͜ͱΘΓ ͜Ε͕ઈର།ҰͷϞϒϓϩͷਅཧͩʂʂ ʜͱ͍͏ओுͰ͸͋Γ·ͤΜ Έͳ͞ΜͷϞϒϓϩ΋ੋඇڭ͑ͯԼ͍͞ʂ

  5.  *OUSPEVDUJPOϓϥΫςΟε͔Βݪଇ΁  ϞϒνʔϜͷ੒௕ͱϓϥΫςΟε  ϞϒϓϩͷʮݪଇʯͱʮՁ஋ʯ  ·ͱΊ "HFOEB

  6.  *OUSPEVDUJPOϓϥΫςΟε͔Βݪଇ΁  ϞϒνʔϜͷ੒௕ͱϓϥΫςΟε  ϞϒϓϩͷʮݪଇʯͱʮՁ஋ʯ  ·ͱΊ

  7. ಉ͜͡ͱΛ ಉ࣌ʹ ಉ͡৔ॴͰ ಉ͡ίϯϐϡʔλʔͰʜ On the same thing... At the

    same time... In the same place... On the same computer... —Mob Programming A Whole Team Approach" / Agile 2014, Woody Zuill ϞϒϓϩάϥϛϯάϞϒϓϩ all the brilliant people working…
  8. #VU$07*%IJUTVT

  9. ͳΒ͹ ϦϞʔτϞϒͩοʂʂ

  10. ͋ΕɺΘΓͱΠέΔ

  11. ಉ͜͡ͱΛ ಉ࣌ʹ ಉ͡৔ॴͰ ಉ͡ίϯϐϡʔλʔͰʜ On the same thing... At the

    same time... In the same place... On the same computer... —Mob Programming A Whole Team Approach" / Agile 2014, Woody Zuill ϞϒϓϩάϥϛϯάϞϒϓϩ all the brilliant people working… ಉ͡৔ॴ ͡Όͳͯ͘΋ྑ͔ͬͨͷʁ
  12. ͳΜͰ͏·͍͘͘Μ͚ͩͬʁ ͳΜͰ΍ΓํΛม͑ͳ͔ͬͨΜ͚ͩͬʁ ͦ΋ͦ΋ϞϒϓϩͬͯͳΜ͚ͩͬʁ

  13. ͤ΍ʂ

  14. None
  15. ʊਓਓਓਓਓਓਓਓਓਓਓਓʊ ʼɹ͍͖͞ΐ͏ͷϞϒϓϩɹʻ ʉ:?:?:?:?:?:?:?:?:?:?ʉ

  16. ͜͏ࢥ͍ͬͯͨ࣌ظ͕ ๻ʹ΋͋Γ·ͨ͠

  17. ʮ࠷େެ໿਺తͳू໿͔Β͸ ྑ͍΋ͷ͸ੜ·Εͳ͍ʯ ʮϓϩμΫτ։ൃͩͬͯ ͦ͏Ͱ͢ΑͶʁʯ

  18. ͤ΍ͳ

  19. None
  20. ྑͦ͞͏ͳϞϒϓϩ Πϯλʔωοτ΍ ฉ͖ࠐΈͰूΊΔ ྑͦ͞͏ͳ͙͠͞ʹϓϥΫςΟε ʢ*0͕نఆ͞Εͨؔ਺ ݱ࣮ੈք֤จ຺Ͱͷ ࣮૷ ࣮૷Λ௨ͯ͠؍ଌ ͞ΕΔߦಈ ྑ͍ߦಈΛଋͶͯ

    ࣗ෼ͨͪͰ໊લΛ͚ͭΔ ๻ͨͪͷϓϥΫςΟε ΅ͨͪ͘ͷʮྑ͍͜ͱʯ͕ ू໿͞ΕΔํ޲ʹ ʮݪଇʯͱʮՁ஋ʯΛݟग़͢ ๻ͨͪͷ ʮඒ͍͠Ϟϒϓϩʯ
  21. ΍ͬͯΈΑ͏

  22. None
  23. ϞϒνʔϜͷϨϕϧ ॳڃ தڃ ্ڃ

  24. ֤Ϩϕϧͷ֩ͱͳΔঢ়ଶ ʹίΞϓϥΫςΟε

  25. ίΞϓϥΫςΟεΛࢧ͑Δ ॏཁϓϥΫςΟε

  26. ྆ํ ΦϯαΠτ ϦϞʔτ

  27.  *OUSPEVDUJPOϓϥΫςΟε͔Βݪଇ΁  ϞϒνʔϜͷ੒௕ͱϓϥΫςΟε  ϞϒϓϩͷʮݪଇʯͱʮՁ஋ʯ  ·ͱΊ

  28. ϞϒνʔϜͷ੒௕

  29. ΅͘ΒͷϞϒνʔϜͷ੒௕ ʙϞϒ͸Ұ೔ʹͯ͠੒Βͣʙ ॳڃϞϒ wϞϒͰޮՌతʹ࢓ࣄΛ͢͢ΊΔํ๏Λ໛ࡧ͍ͯ͠Δ தڃϞϒ wνʔϜશһ͕༷ʑͳํ๏ͰϞϒʹߩݙ͠ɺݸผʹਐΊͨ৔߹ͱಉఔ ౓ͷύϑΥʔϚϯε͕ಘΒΕΔ ্ڃϞϒ wݸʑͷ࣮ྗҎ্ͷύϑΥʔϚϯεͰෳࡶͳࣄ৅Λѻ͑Δ

  30. ॳڃϞϒ

  31. ϨϕϧॳڃϞϒ #FHJOOJOH.PCCJOH <ঢ়ଶ> wϞϒͷ΍Γํͦͷ΋ͷΛֶΜͰ͍Δɻ wݸผʹ࢓ࣄΛਐΊͨ΄͏͕ૣ͍ɻ <໨ඪ> w ϞϒΛश׳Խ͢Δɻ̍೔̐)ʙϑϧλΠϜɻ w ޮՌతͳφϏήʔλͷ΍ΓํΛશһ͕शಘ͢Δɻ

  32. <","> 4NBSU*OQVU%FWJDF̈4USPOH4UZMF1BJS1SPHSBNNJOḦ̈ <ঢ়گ> w φϏήʔλ͕υϥΠόΛಋ͘ํ๏Λ਎ʹண͚͍ͯͳ͍ɻ w υϥΠό͕๫૸ͨ͠ΓɺφϏήʔλ͕஻Γ͗ͨ͢ΓɺϞϒͷձ࿩͕ۃ୺ʹগͳ͔ͬͨΓ͢Δɻ <)PX> w zΞΠσΟΞ͕಄͔Βίϯϐϡʔλʹೖྗ͞ΕΔͨΊʹ͸ɺଞͷ୭͔ͷखΛܦͳ͚Ε͹ͳΒͳ

    ͍ɻzStrong Style Pair-Programming By Llewellyn Falco w φϏήʔλ͸ɺυϥΠό͕ཧղͰ͖Δ࠷ߴͷந৅౓ͰࢦࣔΛग़͢ɻ w υϥΠό͸ɺφϏήʔλͷࢦࣔΛ৴པ͠ɺͦͷࢦࣔΛ࣮ߦ͢Δɻ w ༏͠͞ɺࢥ͍΍ΓɺܟҙΛ͓࣋ͬͯޓ͍ʹ઀͢Δɻ ίΞϓϥΫςΟε͔͍͜͠ೖྗख 4NBSU*OQVU0QFSBUPS †Mob Programming – A Whole Team Approach[https://www.agilealliance.org/resources/experience-reports/mob-programming-agile2014/] - Woody Zuill ††The Mob Programming Guidebook[http://www.mobprogrammingguidebook.com/] - Llewellyn Falco
  33. <","> ʔ 0SJHJOBM  <ঢ়گ> w ಛఆͷΤΩεύʔτ͕ৗʹൃݴ͍ͯ͠Δɻ w จࣈͷೖྗϨϕϧͷࡉ͔͍ࢦࣔΛυϥΠόʹग़͍ͯ͠Δɻ <)PX>

    w φϏήʔλ͸ɺৗʹυϥΠό͕ཧղͰ͖Δ࠷ߴͷந৅౓ͷࢦࣔΛग़͢Α͏৺͕͚Δɻ w υϥΠόͷཧղ౓Λ֬ೝ͠ͳ͕ΒɺঃʑʹࢦࣔΛ۩ମԽ͍ͯ͘͠ɻ w FH ˠ ʮ͋ͦ͜Ͱऔಘ͢Δը૾ΛΩϟογϡ͠Α͏ʯ ˠ ʮ999ΫϥεͰɺ:::ͷ"1*Λ࢖ͬͯʜʯ ˠ ʮ/ߦ໨ʹJGΛೖΕͯʜͷॲཧΛʜʯ ϓϥΫςΟεঃʑʹৄࡉʹ /BWJHBUJPO#BDLP⒎
  34. <","> 'PSDFE#SFBL̈ <ঢ়گ> w ΈΜͳ͕Ϟϒʹ೤த͠ɺ࣌ؒΛ๨Ε͍ͯΔɻ w ٳܜ͕ͳ͍··௕࣌ؒଓ͚ΔͱɺঃʑʹύϑΥʔϚϯε͕མͪͯ͘Δ <)PX> w νʔϜͰ࣌ؒΛܾΊͯɺશһͰٳܜΛऔΔɻ

    ˠ ΠϕϯτͰަ୅͍ͯ͠Δ৔߹͸ɺλΠϚʔΛηοτͯ͠ɺҰఆཱ͕࣌ؒͬͨΒ ˠ λΠϚʔͰަ୅͍ͯ͠Δ৔߹͸ɺҰఆճ਺ϩʔςʔγϣϯͨ͠Β w ٳܜ͸෼ʙ࣌ؒʹҰճɺʙ෼ɻ ˠ νʔϜͰ࠷దͳִؒΛ୳Δͱྑ͍ɻ ϓϥΫςΟεͪΌΜͱٳܜ 'PSDFE#SFBL †Harvesting Mob Programming Patterns: Observing how we work[https://www.agilealliance.org/resources/experience-reports/harvesting-mob-programming-patterns- observing-how-we-work/] - Michael Keeling, Joe round
  35. <","> :FTBOË <ঢ়گ> w ʢଟ͘͸ΤΩεύʔτͷʣυϥΠό͕ɺઌఔ·ͰͷίʔυΛফͯ͠ॻ͖௚ͯ͠͠·͏ɻ w υϥΠό͕φϏήʔλͷࢦࣔʹैΘͣɺࣗ෼ͷࢥ͍௨ΓͷίʔυΛॻ͖࢝ΊΔɻ <)PX> w ଈڵܶͷ:FT

    BOEʢલͷΦϑΝʔΛߠఆͯ͠ɺ৽ͨͳΦϑΝʔΛ௥Ճ͢Δʣϧʔϧɻ w લճ·ͰͷίʔυΛ൱ఆϦϥΠτͤͣɺ௥ՃϦϑΝΫλͯ͠ҭ͍ͯͯ͘ɻ ˠ ݁Ռগ͠͏·͘ߦ͔ͳͯ͘΋ɺͦͷࣦഊ͸νʔϜͷֶͼʹͳΔɻ ϓϥΫςΟεͦ͏ͦ͏ʂͦΕ͔Β :FTBOE †The Mob Programming Guidebook[http://www.mobprogrammingguidebook.com/] - Llewellyn Falco
  36. தڃϞϒ

  37. ϨϕϧதڃϞϒ *OUFSNFEJBUF.PCCJOH <ঢ়ଶ> w શһ͕ࣗ෼ͷಛٕઐ໳ੑΛ׆͔͠ɺ༷ʑͳํ๏ͰϞϒʹߩݙ͍ͯ͠Δɻ w ݸผʹ࢓ࣄΛͨ͠ͱ͖ͱಉ͘͡Β͍ͷ଎͞Ͱ࢓ࣄ͕ਐΉɻ <໨ඪ> w νʔϜͱͯ͠ͷҙࢥܾఆͷํ๏Λཱ֬͠ɺͦΕΛߴ଎ʹߦͳ͍ଓ͚Δɻ

    w શһ͕̍ͭͷ໨తʹूதͨ͠ঢ়ଶɺʮνʔϜͷϑϩʔʯΛ࣮ݱ͢Δɻ
  38. <","> ʔ 0SJHJOBM  <ঢ়گ> w ϞϒΛผʑʹ࡞ۀͨ࣌͠ͱಉ౳Ҏ্ͷྔɾ࣭ɾεϐʔυʹҾ্͖͛Α͏ͱ͍ͯ͠Δɻ w φϏήʔλ͸ҰਓΛ࠾༻͍ͯ͠Δ࣌ɺଞͷϞόʔ͕Ջͦ͏ʹ͍ͯ͠Δɻ <)PX>

    w ΈΜͳ͕φϏήʔλʹͳΓɺৗʹ୭͔ͷઐ໳஌ࣝʹߴ଎ʹΞΫηε͢Δɻ w ίʔυΛॻ͘͜ͱҎ֎ͷɺ͞·͟·ͳϞϒ΁ͷߩݙํ๏Λशಘ͢Δɻ ˠ νʔϜʹφϨοδ͕ͳ͍͜ͱΛૉૣ͘ௐࠪ͠ɺ৘ใΛఏڙ͢ΔϦαʔνϟʔ̈ ˠ ܾఆࣄ߲ΛυΩϡϝϯτʹμϯϓ͢ΔϨίʔμʔ̈ ίΞϓϥΫςΟεΈΜͳ͕ߩݙऀ "MM$POUSJCVUPS †Mob Programming RPG[https://github.com/willemlarsen/mobprogrammingrpg] - Willem Larsen
  39. <","> ʔ5SFBTVSF.BQ̈ <ঢ়گ> w ෳࡶͳ໰୊ʹ௚໘͠ɺυϥΠόʔͷख͕ࢭ·ΔφϏήʔλͷࢦ͕ࣔग़ͤͳ͘ͳΔɻ w ࣍ʹਐΉ΂͖ํ޲ʹ͍ͭͯҙݟ͕Ұகͤ͞ΒΕͳ͍ɻ <)PX> w νʔϜ͕ํ޲ΛࣦͬͨΒɺҰ౓ίʔυΛ཭ΕɺϗϫΠτϘʔυʹू·ͬͯٞ࿦͢Δɻ

    w ֓೦ΛਤͰ੔ཧͨ͠Βɺ50%0ϦετΛॻ͍ͯ࣍ʹ΍Δ͜ͱΛ໌֬ʹɻ w ׬શͳ߹ҙΛ໨ࢦ͢ΑΓɺےͷྑͦ͞͏ͳ෺Λݟ͚ͭͨΒɺͱΓ͋͑ͣ΍ͬͯΈΔͷ΋Ұखɻ ϓϥΫςΟεϗϫΠτϘʔυͰʂ 5SFBTVSF.BQ †Mobbing Pattern Language[https://jay.bazuzi.com/Mobbing-Pattern-Language/]
  40. <","> ʔ5IFFEHFPGUIFNPC̈ <ঢ়گ> w 10΍ಛఆͷΤΩεύʔτͳͲɺৗʹൃݴ͢Δඞཁ͕ͳ͍ਓΛϞϒʹࢀՃ͍ͤͨ͞ɻ w ΦϯϥΠϯ؀ڥʹ͍Δ౳ͷཧ༝Ͱɺϝϯόʔ͕ϞϒʹूதͰ͖͍ͯͳ͍ɻ <)PX> w ϞϏϯά͍ͯ͠Δ৔ॴʹշదͳҜࢠΛ४උͯ͠ɺʮͪΐͬͱ͚ͩͭͳ͕͍ͬͯΔʯঢ়ଶΛ࡞Δɻ

    w ಺৬ʁ͍͍ΑʂϧʔϧΛ࠾༻͢Δɻ ˠ ϞϒͰ΍Δ·Ͱ΋ͳ͍ࡉ͔ͳ؆୯ͳλεΫΛย෇͚Δɺ౳ w Ϟϒͱܨ͕ΓͭͭɺίʔυΛॻ͘͜ͱҎ֎Ͱͷߩݙͷ༨஍Λ޿͛Δɻ ϓϥΫςΟεϞϒͷ୺ͬ͜ 5IFFEHFPGUIFNPC †Mobbing Pattern Language[https://jay.bazuzi.com/Mobbing-Pattern-Language/] †Remote Mob Programming Patterns[https://www.youtube.com/watch?v=Hy9O9VABeXs&feature=youtu.be] / Mob Mentality Show
  41. ্ڃϞϒ

  42. Ϩϕϧ্ڃϞϒ "EWBODFE.PCCJOH <ঢ়ଶ> w ࣗ෼ͷҙ͕ࣝνʔϜʹ·Ͱ֦ு͞ΕͨΑ͏ͳɺνʔϜͷϑϩʔΛମݧ͢Δɻ w ࣗ෼ͷೳྗΛང͔ʹ௒͑ͯɺߴ͍඼࣭Ͱߴ଎ʹϫʔΫ͕ਐΉɻ ๻ͨͪ͸ৗʹ͜ͷঢ়ଶ͕ൃشͰ͖͍ͯΔΘ͚Ͱ͸ͳ͘ɺ தڃ͘Β͍ʹ͍Δ͜ͱ͕ଟ͍ɻ ·ͨɺϦϞʔτʹͳͬͯൃݱͮ͠Β͘ͳͬͨɻ

  43. <","> ʔ 0SJHJOBM  <ঢ়گ> w νʔϜશһ͕ࣗ෼ͷಛٕઐ໳ͰϞϒʹߩݙ͢Δํ๏Λ਎ʹண͚ͨɻ w νʔϜ͕ݸʑਓͷೳྗͷ࠷େҎ্ͷྗΛൃش͠Α͏ͱ͍ͯ͠Δɻ <)PX>

    w ߹੍ٞͰͳ͍νʔϜͷҙࢥܾఆͷํ๏Λཱ֬͠ɺͦΕΛߴ଎ʹ࣮ߦ͠ଓ͚Δɻ w νʔϜશମ͕໨తͷୡ੒ʹ޲͔ͬͯूத͍ͯ͠Δঢ়ଶɺϑϩʔʹೖΔɻɹ w සൟʹҙࢥܾఆ͕ߋ৽͞ΕΔͨΊɺμΠφϛοΫ50%0ϦετΛͭ͘Γͳ͕ΒਐΊΔɻ ίΞϓϥΫςΟε๻͕νʔϜɺνʔϜ͕๻ 0OFJT"MM "MMJT0OF
  44. <","> ʔ 0SJHJOBM  <ঢ়گ> w ϞϒͷϝϦοτΛ࠷େݶڗड͠ͳ͕Βɺεϧʔϓοτ΋࠷େԽ͍ͨ͠ɻ <)PX> w 74$PEF-JWF4IBSFͳͲɺಉ࣌ʹෳ਺ਓͰಉ͡ϓϩδΣΫτΛฤूͰ͖Δٕज़Λར༻͢Δɻ

    w φϏήʔλͱυϥΠόΛશһ͕ಉ࣌ʹ͜ͳ͢ɻ w ྫɿ ˠ ΠϯλʔϑΣʔεΛॻ͍ͨͱಉ࣌ʹ࣮૷Λॻ͘ ˠ αʔόʔΫϥΠΞϯτΛಉ࣌ʹߏங͢Δ ϓϥΫςΟεΈΜͳ͕υϥΠόʔ .BOZ%SJWFS ·ͩ੒ޭͨ͜͠ͱ͕ͳ͍ɺະདྷ΁ͷνϟϨϯδɻٕज़తͳ໰୊΋ղܾ͢Δඞཁ͕͋Δɻ
  45. ΦϯαΠτϦϞʔτ

  46. ϓϥΫςΟεͷଟ͘͸ɺ ΦϯαΠτϦϞʔτΛ໰Θͣൃݱͨ͠

  47. ͦΕͧΕͷಛੑ੍໿ʹΑΓ ൃݱ͠΍͘͢ͳͬͨΓɺݱΕͳ͘ͳΔ΋ͷ΋ɻ ಛੑΛੜ͔ͨ͠ϞϏϯάΛ໨ࢦ͢ͷ͕͍ͩ͡ɻ

  48. <ಛੑར఺> ಉ͡৔ॴʹΈΜͳ͕͍Δ w ඇݴޠͷ৘ใ΍पΓͷۭؾ͕Θ͔Δ ˠ νʔϜΛूதͨ͠ঢ়ଶʹಋ͘ w Ϛγϯ͕ڞ༻ ˠ υϥΠόަ୅ʹ͔͔Δίετ͕θϩ

    ˠ λΠϚʔͰසൟʹυϥΠόΛަ୅ͯ͠ɺूதͨ͠ঢ়ଶΛอͭ w ಉ࣌ଟൃతʹɺෳ਺ͷձ࿩͕Մೳ ˠ ԾʹϞϒΛ෼͚ͨͱͯ͠΋ɺยํʹूத͠ͳ͕Βɺଞͷձ࿩΋ฉ͚Δ ˠ ಉظϞϒ઀ଓϞϒͷΑ͏ͳฒྻԽ͕Մೳ <੍໿> ࡾີ ΦϯαΠτϞϒ
  49. ্ڃϓϥΫςΟεɿಉظϞϒ †࣮ફ! Ϟϒϓϩάϥϛϯά!! [https://speakerdeck.com/martin_lover/mob-programming-in-practice?slide=48] / Ikuo Suyama

  50. ্ڃϓϥΫςΟεɿ઀ଓϞϒ †࣮ફ! Ϟϒϓϩάϥϛϯά!! [https://speakerdeck.com/martin_lover/mob- programming-in-practice?slide=48] / Ikuo Suyama

  51. ີʂʂ

  52. <ಛੑར఺> ΏΔͭ͘ͳ͕͍ͬͯΔ w ΦϯϥΠϯʹৗʹ৔͕͋ΔͷͰϞϒʹਓΛݺͼ΍͍͢ w ผʑͷϚγϯͰɺΰϦοΰϦʹΧελϚΠζͨ͠ϚΠ؀ڥ͕࢖͑Δ <੍໿> ஫ҙྗࢄອ w ίϛϡχέʔγϣϯͷ࣭͕Լ͕Δ

    ˠ Ի੠ϊΠζ΍ΧϝϥʹөΒͳ͍৔߹ͳͲɺඇݴޠͷ৘ใ͕όοαϦམͪͯؾ͖͕ͮݮΔ ˠ ಉ࣌ൃ࿩͕ฉ͖औΓͮΒ͘ɺΠϯλϥΫςΟϒͳ΍ΓͱΓ͕ݮΔ w ৗʹࣗ෼ͷ1$͕໨ͷલʹ͋Δ w HJUૢ࡞΍CVJMEͳͲɺ଴͕ͪ࣌ؒ૿͑ΔɻλΠϚʔͰަ୅͢Δͱ௕͘ͳΓ͕ͪɻ ϦϞʔτϞϒ ੍໿͕͚ͬ͜͏ΩπΠ
  53. w Ϟϒͷ୺ͬ͜ͰΏΔͭ͘ͳ͕Δ ˠ ઐ༻1$͕࢖͍΍͍͢͜ͱΛٯखʹऔͬͯɺௐࠪ΍ࡶ຿Ͱԉޢࣹܸ ˠ υϥΠό͸ΧδϡΞϧʹɻఆظతʹަ୅͢Δ͜ͱʹݻࣥ͠ͳ͍ ˠ ΦϯϥΠϯͷར఺Λ׆͔͠ɺඞཁͳͱ͖ʹϞϒʹϘε΍ΤΩεύʔτΛ͓·Ͷ͖͢Δ w ʮνʔϜͷϑϩʔʯΛ્֐͢Δํ޲ʹ੍໿͕ಇ͘

    w ʮ্ڃϞϒʯʹࢸΔʹ͸·ͩ஁࿉͕ඞཁͦ͏ ϦϞʔτϞϒ ੍໿΁ͷରॲ ͋͑ͯʮ෼ࢄʯͤ͞Δ ޻෉ͯ͠ΦϯαΠτͱͲ͍ͬ͘͜Β͍ʁ
  54. ࢀߟɿ΅͘ΒͷϦϞʔτϞϒ †mob[https://github.com/remotemobprogramming/mob] †Remote Mob Programming[https://www.remotemobprogramming.org/] ;PPNͰը໘ڞ༗ʴԻ੠ ΧϝϥΛ0/ अຐ͚ͩͲαϜω͓ͩͯ͘͠ ࠩ෼͸(JU)BOETPWFS ɹɹɹɹɹ͕̈΂ΜΓ

    3PUBUF0O5JNFS dNJO ʢ΍Βͳ͍͜ͱ΋ʣ
  55.  *OUSPEVDUJPOϓϥΫςΟε͔Βݪଇ΁  ϞϒνʔϜͷ੒௕ͱϓϥΫςΟε ϞϒϓϩͷʮݪଇʯͱʮՁ஋ʯ  ·ͱΊ

  56. ूΊͨϓϥΫςΟεͷ໨త͔Β ݪଇΛϦόʔεΤϯδχΞϦϯά͢Δ

  57. None
  58. Ϟϒͷݪଇ

  59. ଚܟ 3FTQFDU ૬ख΁ͷଚܟɺ΍͞͠͞ɺࢥ͍΍Γ͕ɺ ͢΂ͯͷίϛϡχέʔγϣϯͷ౔୆ͱͳΔ φϏήʔλυϥΠό͸͓ޓ͍ʹଚॏ͠ɺࢦࣔ͸ঃʑʹৄࡉʹɻ ஻Γ͗͢Δୡਓ͸࠷ޙʹൃݴ͢Δɻ ΈΜͳͷߩݙΛଚॏ͢Δɻ ڞ௨ೝࣝΛ֬ೝ͠ͳ͕Βɻ

  60. ߩݙͰ͖ΔνʔϜͷͨΊʹͳʹ͔͍ͨ͠ɺ ͱ͍͏ਖ਼ͷϑΟʔυόοΫϧʔϓ Τϯήʔδϝϯτ &OHBHFNFOU νʔϜʹΈΜͳ͕ߩݙͰ͖Δ࣮ײ͕Τϯήʔδϝϯτʹɻ ίʔυΛॻ͘͜ͱҎ֎ʹ΋ߩݙͷखஈ͸ͨ͘͞Μ͋Δɻ ϗϫΠτϘʔυͰٞ࿦ͨ͠Γɺ Ϟϒͷ୺͔ͬ͜Β಺৬Ͱԉޢࣹܸͨ͠Γɻ

  61. Ұͭͷ໨ඪʹશһ͕ूத͢ΔɺڀۃͷҰݸྲྀ͠ ूத 'PDVT ΈΜͳͷڞ௨ೝࣝΛ֬ೝ͠ͳ͕Βɺ 50%0ϦετͰ໨ͷલͷ͜ͱʹूத͢Δɻ ͱ͖ʹ͸ͱʹ͔͘΍ͬͯΈΔ͜ͱ΋େࣄɻ ୹͍࣌ؒͰަ୅͠ͳ͕Βɺ ͪΌΜͱٳܜΛͱͬͯɺߴ͍ूதΛҡ࣋͠Α͏ɻ

  62. ϑϩʔޮ཰ͱɺνʔϜͷκʔϯঢ়ଶͱͯ͠ͷϑϩʔ ϑϩʔ 'MPX සൟʹ;Γ͔͑ΓΛͯ͠ϜμΛഉআ͢Δ͜ͱͰɺ ϑϩʔޮ཰͕࠷େԽ͢Δɻ ଍Γͳ͍৘ใ͸ͩΕ͔Λ͓·Ͷ͖ͯ͠ิ͓͏ɻ ߴ଎ͳҙࢥܾఆΛ܁Γฦ͢͏ͪɺ ๻͸νʔϜɺνʔϜ͸๻ͱͳΓɺνʔϜͷϑϩʔʹಋ͔ΕΔɻ

  63. νʔϜͷֶͼ΋·ͨɺ ϓϩμΫτʹͱͬͯॏཁͳཁૉͱͳΔ ֶͼ -FBSOJOH ଈڵܶͷΑ͏ʹɺͦ͏ͦ͏ɺͦΕ͔ΒΛੵΈ্͛Δɻ ୭͔ͷֶͼͷػձΛୣΘͳ͍Α͏ɺୡਓ͸࠷ޙʹɻ ϗϫΠτϘʔυ΍Ϟϒͷ୺ͬ͜ͷձ࿩ͷ૬ޓ࡞༻ͷதʹɺ ଟ͘ͷֶͼ͕͋Δɻ ΈΜͳͷߩݙʹ໨Λ޲͚Α͏ɻ

  64. ͦͯ͠ Ձ஋΁ͱࢸΔ

  65. ϞϒͷՁ஋

  66. None
  67. w 10ͩͬͯਖ਼ղΛ஌͍ͬͯΔΘ͚Ͱ͸ͳ͍ w ։ൃνʔϜ΋࡞ͬͯΈͳ͍ͱΘ͔Βͳ͍͜ͱଟ͍ w ίϥϘϨʔγϣϯΛ௨ͯ͡ɺΤϯήʔδϝϯτΛߴΊɺϑϩʔΛ࠷େԽ͠ɺ ୯Ґ࣌ؒ͋ͨΓͷֶͼͷྔΛ࠷େԽ͢Δɻ ൃݟ %JTDPWFSZ ʮγεςϜ։ൃ೉͍͠ʯ

    ϓϩμΫτͷ࢟Λগͣͭ͠ݟ͚͍ͭͯ͘
  68. w ୯ͳΔίϛϡχέʔγϣϯͰ͸ͳ͍ɺݸʑͷ૬ޓ࡞༻ʹΑͬͯݸʑΛ௒͑Δ ύϑΥʔϚϯεΛൃش͢Δɻ w ܟҙΛ͓࣋ͬͯޓ͍͔ΒֶͼɺίϥϘϨʔγϣϯΛվળ͠ଓΔ͜ͱͰɺϜμ Λഉআ͠ɺϑϩʔޮ཰Λ࠷େԽ͢Δͱɺ৽ͨͳൃݟΛଅਐͰ͖Δɻ ίϥϘϨʔγϣϯ $PMMBCPSBUJPO ʮγεςϜ։ൃ೉͍͠ ࠶

    ʯ
  69. ϓϥΫςΟε΍ݪଇ͸Կ౓΋มΘ͕ͬͨɺ Ձ஋͸ݟ͚͔ͭͯΒҰ౓΋༳Β͕ͳ͔ͬͨʂ

  70.  *OUSPEVDUJPOϓϥΫςΟε͔Βݪଇ΁  ϞϒνʔϜͷ੒௕ͱϓϥΫςΟε  ϞϒϓϩͷʮՁ஋ʯͱʮݪଇʯ ·ͱΊ

  71. ϓϥΫςΟε͔Βݪଇ΁ w͍͋·͍ʹूΊͨՁ஋ɺϓϥΫςΟεΛ࣮૷͢Δ w࣮૷͔ΒϓϥΫςΟεΛ࠶ฤ੒͠ɺݪଇɺՁ஋ΛϦόʔεΤϯδχΞϦϯά͢Δ ϞϒνʔϜͷ੒௕ͱϓϥΫςΟε wlϞϒ͸Ұ೔ʹͯ͠੒Βͣz wॳڃϞϒ4NBSU*OQVU0QFSBUPS wதڃϞϒ"MM$POUSJCVUPS w্ڃϞϒ"MMJT0OF 0OFJT"MM ϞϒͷՁ஋ͱݪଇ

    wݪଇɿ3FTQFDU&OHBHFNFOU'PDVT'MPX-FBSOJOH wՁ஋ɿ%JTDPWFSZ$PMMBCPSBUJPO ·ͱΊ
  72. Ϟϒϓϩ ΍Ζ͏ͥʂʂ

  73. Thank You for Your Kind Attention! UXJUUFS!NBSUJO@MPWFS@TF

  74. • Patterns ◦ Mobbing Pattern Language ◦ github ◦ Harvesting

    Mob Programming Patterns: Observing how we work / Michael Keeling, Joe round ◦ Remote Mob Programming ◦ A Few Tips for Mob Programming / Tim Ottinger, Industrial logic • Paper/Articles ◦ Mob Programming – A Whole Team Approach / Woody Zuill ◦ Effective Mob Programming Patterns / Maaret Pyhäjärvi and Jeff Langr ▪ ޮՌతͳϞϒϓϩάϥϛϯάύλʔϯ ◦ Solo Programming, Pairing, and Mobbing: Which Is Right for You? / Jeff Langr ◦ Remote Mob-Programming @Hunter Industries (Week 1) • Mob Mentality Show ◦ Remote Mob Programming Patterns / Mob Mentality Show ◦ The Essence of Mob Programming with Woody Zuill / Mob Mentality Show ࢀߟɾҾ༻
  75. • Books ◦ Mob Programming A Whole Team Approach /

    Woody Zuill and Kevin Meadows ◦ Mob Programming Guidebook / Maaret Pyhäjärvi ◦ The Mob Programming Guidebook / Llewellyn Falco ◦ Code with the Wisdom of the Crowd Get Better Together with Mob Programming / Mark Pearl ▪ ϞϒϓϩάϥϛϯάɾϕετϓϥΫςΟε • Articles in Japan ◦ ϦϞʔτɾϞϒϓϩάϥϛϯάͱ͍͏ಇ͖ํ ◦ Ϟϒϓϩάϥϛϯά͕౰ͨΓલʹͳΔ·Ͱ ʙಋೖ͔ΒϑϧϦϞʔτԽ·Ͱͷ՝୊ͱղܾʙ ◦ ϦϞʔτͰͰ͖ΔɺϞϒϓϩάϥϛϯάͷקΊ ◦ ϦϞʔτͰϞϒϓϩΛͯ͠ΈͨΒҙ֎ͱྑ͔ͬͨ ◦ ϦϞʔτϫʔΫͰίϛϡχέʔγϣϯ͕଍Γͳ͍ͳΒɺϞϒϓϩ͢Ε͹͍͍͡Όͳ͍ ࢀߟɾҾ༻