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The Journey Behind Make Things Do Stuff

The Journey Behind Make Things Do Stuff

Speaking at DML 2014 about "Next Generation Pathways and Cross Sector Network - Studies in Complex Collaboration."

Melissa Romaine

March 07, 2014
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  1. The Journey Behind “Make Things Do Stuff” Promoting Digital Learning

    Among Young People in the United Kingdom Melissa Romaine | Mozilla Foundation #DML2014, March 7, 2014
  2. The Scene •  January 2011: Nesta published “Next Gen.” o 

    Authors: Ian Livingstone, Alex Hope •  Scene o  UK video games sector had £2bil+ in sales o  2006-2008: Visual effects industry grew at 16.8%. o  Post-2008: Sourcing overseas talent. §  Key Findings: o  Education system doesn’t provide skills. o  Recommendations include: •  Computer science on national curriculum. •  GCSE in computer science in all schools. <http://www.nesta.org.uk/publications/next-gen>
  3. UK Computer Science Curricula •  Comes into effect September 2014,

    replacing old ICT curricula. •  Key Stages 1 through 4 (aged 5-7); (aged 14 – 16) •  All students will be taught to: •  develop creativity and knowledge in computer science, digital media and information technology. •  develop and apply analytic, problem-solving, design, and computational thinking skills. •  understand how changes in technology affect safety, privacy, and identity online.
  4. Learning through Making • Published in 2012 • Researched: • Learning from Experts

    • Learning with Others • Learning through Making • Learning through Exploring • Learning through Inquiry • Learning through Practising • Learning from Assessment • Learning in and across Settings <http://www.nesta.org.uk/publications/decoding-learning>