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Paul Springett
May 03, 2011
Technology
290
4
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UX
Paul Springett
May 03, 2011
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Transcript
UX
WHAT IS UX?
WHAT IS UX? How a web site is perceived, learned
& used
•Human-computer interaction •Information architecture •Usability •User centred design WHAT IS
UX?
HUMAN - COMPUTER INTERACTION •Inputs, outputs •Use of real world
metaphors •Understand human cognitive process •Emotive reactions
INFORMATION ARCHITECTURE •Structure & presentation of data •Allow users to
navigate large datasets easily •Choose appropriate layout for data
USABILITY •Learnability •Efficiency •Memorability •Errors •Satisfaction
USER CENTRED DESIGN •Simple, clean interfaces •Consistency & guidance •Strong
calls to action •Don’t make the user think
SELL IT TO CLIENTS
•Only for certain clients & projects •Where there are clear,
user achievable goals • Sign up • Buy something • Find information WHEN TO OFFER UX?
HOW DOES UX BENEFIT OUR CLIENTS?
REDUCE USER DROP OFF
INCREASE CONVERSIONS
LOWER BOUNCE RATES
HOW DO WE PERFORM USER TESTING?
USER TESTING METHODS •Plan, build, test cycle •During alpha, beta,
post launch development •Immediate and deferred methods
USER TESTING METHODS •Screen (and user) recording •Observation •Workshops •UserTesting.com
USER TESTING METHODS •A/B Testing •Follow up surveys
USER ACCEPTANCE TESTING (UAT) •User stories •One to many acceptance
tests •Story complete when all tests passed •Evaluate failures & inefficiencies
WHAT WE SHOULD OFFER OUR CLIENTS •Usability audits on existing
sites •UX focused design & development • Usability audits • User testing • UAT • Workshops • During alpha, beta, post launch phases
THAT’S IT. ANY QUESTIONS? Slides at slideshare.net/paulspringett