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Piet Brauer
September 16, 2015
Programming
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DevOps in the iOS world
Presented at NSSpain 2015
Piet Brauer
September 16, 2015
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Transcript
DevOps in the iOS World
Who am I?
Piet, Indie from Hamburg
I make Git2Go
Wait, What?
#DevOps
History » originated in 2008/2009 » months of release cycles
to 10+ deploys a day » bring together devs and ops » ship faster
Current iOS situation » Months of release cycles » Deploy
from local Xcode » low automation
The 3 ways
No. 1: Systems Thinking
No. 2: Amplifying Feedback
No. 3: Culture of Continual Experimentation and Learning
#iOSDevOps
No. 1: Systems Thinking
No. 2: Amplifying Feedback
No. 3: Culture of Continual Experimentation and Learning
#PracticaliOSDevOps
No. 1: Systems Thinking
The system Product Owner, UI Designer, UX Designer, Internal IT,
Operations, iOS Feature Teams, iOS Platform Team, Apple
None
No. 2: Amplifying Feedback
Shorten Feedback loop between ...
You and Your Tests Get instant feedback if you broke
something Travis CI, Cirlce CI, Jenkins, GitHub PullRequests, KIF, UIAutomation
You and Apple Upload often, Release often, Automate everything possible
Fastlane Tools, Shenzhen, TestFlight
You and your customer Get feedback of your app, give
feedback to customer, keep response time under 2 hours Supportkit, Slack, Mail
You and your Designer Prototype, try new things, give them
hints whats realistic Invision, AppCooker
No. 3: Culture of Continual Experimentation and Learning
Automate all the tasks, Introduce release cycles, get used to
upload once a week, streamline your QA process, remove humans from every process
Tools from 2009 / Conclusion 1.Automated infrastructure 2.Shared VCS 3.One
step build & deploy 4.Feature Flags 5.Shared metrics 6.IRC and IM robots
Culture from 2009 / Conclusion 1.Respect 2.Trust 3.Healthy attitude about
failures 4.Avoid blame
Further reading/watching » The Phoenix Project: A Novel about IT,
DevOps, and Helping Your Business Win » Velocity 09: John Allspaw and Paul Hammond, "10+ Deploys Per Day"
! Thanks – @pietbrauer
Q&A