1 The US is 5 years behind China in livestream (shopping), though accelerated by COVID-19 China’s primary business model for Internet companies has historically been transactional, whereas US companies have relied on ads. As a result, media formats in the US have tended to skew towards long-form video and images, as advertising was more difficult to crack in live formats. In China, however, livestreaming evolved much earlier given user’s ability and willingness to pay directly for influencer content, as well as the payment integrations/infrastructure to do this seamlessly. As US media shifts towards business models outside of advertising (commerce, tipping, subscription), livestreaming becomes a more interesting and revenue-generating segment. In addition, with more commerce and entertainment consumption shifting online due to the COVID-19 pandemic, familiarity with streaming and viewership has followed. 3 Following success in China, brands will look to expand to livestream shopping as a distribution channel Socially-interactive livestreaming and gaming are among the most popular new content mediums for younger audiences, and commerce integrations have proven to be effective in these environments. Between Twitch / eSports / Fortnite et al., we’ve seen a strong consumer appetite for shared live experiences built on audience engagement, gamification, and social interaction. These platforms are monetizing live engagement by integrating transaction opportunities that feel organic to the experience. A growing number of marketing dollars are already moving towards influencer marketing, and we see livestream shopping as an extension of this ecosystem. 2 3 models will compete: marketplace, media, and software; driving viewership & curation will be key Many companies are approaching the market with different business models and technology; the market can be boiled down to 3 approaches: marketplace, commerce media, and software. As seen historically in many other industries, marketplaces that have been able to successfully create network effects and bring each stakeholder to the ecosystem have been able to accrue significant value in their respective markets. In addition, they’ve been able to keep their own costs low for content production and product. However, software companies have been gaining steam with brands who wish to maintain some control over their livestream strategy, and next-gen commerce media companies are building brands in and of themselves. Given large incumbency, we see opportunity for startup entrants in niche categories where they can become a tastemaker, or where sourcing/supply chain is complex.