RubyMotion enables developers to write native iOS apps using the Ruby language. So what? Why can't we just continue writing apps in Objective-C, the Apple way?
Maybe RubyMotion is "the other Apple way" because it is the brainchild of Laurent Sansonetti, creator of MacRuby and a former Apple engineer. Both RubyMotion and Objective-C use LLVM-based tools to compile source files into native code that runs on Apple hardware. There is no performance difference between apps developed in Objective-C and those built with RubyMotion.
However, the two platforms rely on different developer tools. This talk will demonstrate some of the more popular RubyMotion libraries/gems while highlighting a few of the "gotchas". The first eight minutes will introduce RubyMotion for those who are unfamiliar with it. The remainder of the talk will feature demos of RubyMotion in action. To get the most out of the talk, the audience member should have some experience with Objective-C, Ruby, or both.