Upgrade to Pro — share decks privately, control downloads, hide ads and more …

Develop 2D Games in Objective-C #BarcampM12

Axel Rivera
February 29, 2012

Develop 2D Games in Objective-C #BarcampM12

This presentation was given on February 28, 2012 at Barcamp Mayaguez in Mayaguez, Puerto Rico. I talked about the different frameworks available to develop 2D games using Objective-C and some 3rd party tools available to make your life easier.

Axel Rivera

February 29, 2012
Tweet

More Decks by Axel Rivera

Other Decks in Programming

Transcript

  1. Programming in Objective-C Stephen G. Kochan iOS Programming The Big

    Nerd Ranch Guide Joe Conway & Aaron Hillegass Learn Objective-C
  2. Objective-C Gaming Frameworks in 2D Scene Management Sprite Sheets Parallax

    Scrolling Physics Engines Transitions Actions Menus Buttons Particle Systems Tile Maps Sound Engine Effects Text Rendering Animations
  3. Frameworks Concepts and Naming Similar to Flash/Flex Easier to Learn

    Less Features HUGE COMMUNITY!! Feature Rich Harder to Learn
  4. Book and Tutorials Rod Strougo Ray Wenderlich - Full Game

    Included - Recycling Objects www.raywenderlich.com www.vickiwenderlich.com Learning Cocos2D
  5. You Own the Universe!!! Ball Density: 1.0 Friction: 0.0 Restitution:

    1.0 Paddle Density: 10.0 Friction: 0.4 Restitution: 0.1 Walls Density: 1.0 Friction: 0.2 Restitution: 0.1 Gravity x = 0.0 y = -10.0
  6. Important Links Cocos2D - http://www.cocos2d-iphone.org/ Sparrow - http://www.sparrow-framework.org/ Box2D -

    http://box2d.org/ Chipmunk - http://chipmunk-physics.net/ Texture Packer - http://www.texturepacker.com/ Tiled Map Editor - http://www.mapeditor.org/ PhysicsEditor - http://www.physicseditor.de/ GlyphDesigner - http://glyphdesigner.71squared.com/ Particle Designer - http://particledesigner.71squared.com/ Cocos2D Tutorials: http://www.raywenderlich.com/