Cool Flash Lite Wallpaper and Screen saver content

Cool Flash Lite Wallpaper and Screen saver content

In 2007, I gave this talk on behalf of Adobe live streaming it to hundreds of developers worldwide who were interested in creating mobile device wallpapers and screensavers leverage the Flash Lite platform.

USER GROUP & LIVE STREAM EVENT

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Scott Janousek

April 04, 2007
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Transcript

  1. Cool Flash Lite™ Wallpaper and S t t Screen saver

    content Scott Janousek Scott Janousek Flash Mobile Developer Coauthor, Foundation Flash Applications for Mobile Devices http://www.flashmobilebook.com p //
  2. About Me About Me • General Info – From Boston,

    Massachusetts, USA , , – Me = Developer first, Designer second – Working with desktop Flash for six years – Flash Mobile Blog g • http://www.scottjanousek.com/blog/ • Mobile • Mobile – Started with Flash Lite 1.1 in 2004 – Developing with Flash Lite under 1.1, 2.0, 2.1 l h i i i – Flash Lite Training Instructor – Coauthor • Foundation Flash Applications for Mobile Devices I M bil d D i – I ♥ Mobile and Devices
  3. Wallpaper and Screen saver creation Animated Gifs Bit l Wallpaper

    and Screen saver creation SVG Symbian C++/J2ME • Bitmap only • No interactivity • Adobe Photoshop, others • Vector support • Limited Interactivity • Adobe Illustrator, • Low level graphics • High Interactivity • Nokia Tools, others others others Flash Lite ™ • Bitmap and Vector support • Interactivity (via ActionScript and Timeline) • Use Adobe Flash Professional to create the content
  4. Flash Lite Wallpaper and Screen savers Flash Lite Wallpaper and

    Screen savers
  5. Flash Lite Content Types Flash Lite Content Types • What

    is a Flash Lite content type? SWF file format that runs within a designated runtime environment – SWF file format that runs within a designated runtime environment and context for a specific target mobile device • Most familiar types are … – Standalone, browser • Content types that offer device “Personalization” – Wallpaper, Screen saver, Sub‐LCD (“Mini Screen”), others Wallpaper, Screen saver, Sub LCD ( Mini Screen ), others • Other content types vary by: – Region • North America, EMEA, APAC (Japan) – Device Platform • Nokia Series 40/60, BREW, “Keitai Denwa”, others – Operator • Verizon, NTT DoCoMo, others
  6. Toolsets you will use (most likely) Toolsets you will use

    (most likely) ADOBE NOKIA • Adobe Flash Professional 8 or 9 (anticipated later this year) – Creating the actual Flash Lite ( ll / • Nokia S40 Theme Studio 2.2/Carbide UI S60 Theme Edition 3.1 – for wallpaper/screen saver installation via Nokia UI “themes” ( nth) content (wallpapers/screen savers) • Adobe Photoshop CS2 or CS3 * C ti hi l t via Nokia UI themes (.nth) • Nokia 3rd Edition Emulator (S40 SDK) – Optional • Supported Nokia S40/S60 3rd Edition – Creating any graphical assets (bitmaps, etc) • Flash 8 Mobile Emulator or Adobe Device Central * • Supported Nokia S40/S60 3 Edition Handset(s) – We will use the Flash Lite 2.0 enabled S40 Nokia 5300 Adobe Device Central * – Testing Flash Lite content (* = currently BETA) ( = currently BETA)
  7. Design, Develop, Test, Deploy, Enjoy Design, Develop, Test, Deploy, Enjoy

    1. Design and Develop in Flash Professional 8 5. Deploy to Content Provider/Aggregator 4. Package UI Theme (.nth) 6. Users acquire and enjoy 3. Test on target device 2. Test in Emulator (Device Central)
  8. Development Considerations Development Considerations • Content Type limitations Restricted API

    (data loading is disabled for instance) others – Restricted API (data loading is disabled, for instance), others • Display: Color, Contrast, Position – With wallpapers you must be considerate of other UI elements • Device Constraints: Performance, Memory, File size – Always keep these in mind in the mobile development world • Nokia Screen sizes • Nokia Screen sizes – Varies by device and/or platform (S40 vs. S60) – 240x320, 128x160, 96x65, 176x208, others • FPS (frames per second) – Typically 16 FPS – depends on target device • S40/S60 Target Devices • S40/S60 Target Devices – 1.1 versus 2.x … APIs and capabilities
  9. Quick Example Quick Example • Animated Screen Saver Device Indicator

    – Time to develop: < 1 day Time to develop: < 1 day – NokiaS40_candle_240x320.fla – Tap available device status properties such as: • Battery Life Signal Strength Date/Time others • Battery Life, Signal Strength, Date/Time, others battery_num = fscommand2( “GetBatteryLevel” ); signal_num = fscommand2( “GetSignalLevel” ); • Some other things to note • Some other things to note: – ActionScript 2.0 (class driven) – Mobile Shared Objects (MSO) are supported for wallpaper/screen savers content on Nokia 5300 savers content on Nokia 5300 – < 100k in size – Vector and Bitmap D l ith N ki UI Th ( th fil ) – Deploy with Nokia UI Theme (.nth file) • Download source from: www.flashmobilebook.com
  10. Pros and Cons of Flash Lite ll /S Wallpaper/Screen savers

    Pros Cons Pros – Rapid Development – Bitmap and vector support “I i i ” Cons – Flash Lite ™ on Nokia Series 40/60 handsets have some i li it API t i ti f th – “Interactivity” – Adobe Device Central makes testing easier P t bilit f i ti Fl h implicit API restrictions for these content types – Others? – Portability of existing Flash animations to devices (with a bit of optimization, etc) – Portability of content Portability of content between devices – Not a step learning curve for designers – More!
  11. Other cool things to explore Other cool things to explore

    • Flash Lite 2.x “Device Video” Screen saver – Nokia 5300 (FL 2.x) supports “embedded” device video – Note: Flash Lite 3 will support native Flash Video (FLV) – Careful of overall file size! • Screen saver generation: Flash Lite 2 x Drawing API • Screen saver generation: Flash Lite 2.x Drawing API – Dynamically generated ActionScript content vs. Timeline – Careful of performance and memory usage! – Spirals.swf screen saver and tiles.swf wallpaper • Adobe Flash Home ™ – New product announced at 3GSM 2007 conference New product announced at 3GSM 2007 conference – Dynamic, customizable, personalized “home screens” – Estimated rollout later in 2007 f h // d b / b l / l /fl hh / – Info: http://www.adobe.com/mobile/solutions/flashhome/
  12. Where to go from here Where to go from here

    • Foundation Flash Applications for Mobile Devices • http://www.flashmobilebook.com/ p • Legacy Devnet Flash Lite 1.1 Nokia Series 40 articles (3 parts): – http://www.adobe.com/devnet/devices/nokia_s40.html N ki i l • Nokia tutorial – “Creating Screen Savers for S60 3rd Edition Feature Pack 1 Devices” • Feature Requests for Flash Lite 3.0 q – Remote data access for wallpaper/screen savers (Adobe Flash Home ™) – Native Flash Video Support (already slated for Flash Lite 3) Content type check via System capabilities playerType? – Content type check … via System.capabilities.playerType? – Other features? Submit them to: mobiledeveloper@adobe.com • Interested in an entire session on this topic, an article? – Contact Adobe at: mobiledeveloper@adobe.com
  13. Summary Summary • Flash Lite 2.x … brings more interactivity

    to wallpaper screen saver and other – brings more interactivity to wallpaper, screen saver, and other content types – Makes it easy to create cool wallpaper and screen savers much more quickly than many other tools available quickly than many other tools available • Thanks for attending • Richard Leggett is up next gg p