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Programming Advanced Nokia Features with Flash ...

Programming Advanced Nokia Features with Flash Lite

As part of a Nokia Developer event, I gave this presentation on developing mobile device content using Adobe Flash Lite technology back in 2008, for a room of about 30 professionals.

TRAINING EVENT

Scott Janousek

October 10, 2008
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Transcript

  1. © 2008 Nokia Company Confidential Agenda • Intro • S60

    and Flash Lite Overview (Quick) • Extending Flash Lite on S60 3rd Edition • Walkthrough/Demo • S60 Platform Services • Summary • Q&A Slide 2
  2. © 2008 Nokia Company Confidential Goal Slide 3 Learn ways

    to tap advanced Nokia Features from Flash Lite on the Nokia S60 Platform. At the end of this session, you will …
  3. © 2008 Nokia Company Confidential About Scott Janousek • Professional

    • Founder/Technical Director, Hooken Mobile • Creating Flash Experiences (games, UI’s, applications, etc) on “Non-PC devices” (i.e. mobile, embedded) • Some of my Community Efforts • Forum Nokia Champion • Adobe Community Expert and Evangelist for Flash Mobile and Devices • Certified Flash Lite Instructor (1.1/2.x/3.x) • Co-Manager, Boston Adobe Mobile & Devices User Group • Author, Foundation Flash Apps for Mobile Devices: www.flashmobilebook.com • Frame27 – http://frame27.blogspot.com Slide 5
  4. © 2008 Nokia Company Confidential Some Recent (Community) Flash Lite

    Content • Recent content outside of NDAs, etc Slide 6 Flash Lite Casual Game Flash Lite Screen Saver Flash Lite Mobile Guide
  5. © 2008 Nokia Company Confidential Upcoming Flash Book! • “Solutions

    to Mobile & Device Development with Flash Lite” • AdvancED Book: Friends of Ed • Covers advanced topics: • Flash Lite 2.x, 3.x features • Flash Mobile Application Development • Tools & Frameworks • Popular Mobile Platforms/Flash integration • Device APIs and Flash • … and more • Targets both existing Mobile and Flash (Lite) Developers Slide 7
  6. © 2008 Nokia Company Confidential S60 AND FLASH LITE OVERVIEW

    (QUICK) Stuff you may, or may not, already know … Slide 8
  7. © 2008 Nokia Company Confidential Nokia Series 60 Platform (Quick

    Recap) • Series 60, or “S60” S60 Platform (formerly Series 60 User Interface) is a software platform for mobile phones that runs on Symbian OS. S60 is currently amongst the leading smartphone platforms in the world. It is developed primarily by Nokia and licensed by them to other manufacturers. • Nokia 3rd Edition S60 devices support Flash Lite • S60 3rd Edition FP2, or “Feature Pack 2” is newest Slide 9
  8. © 2008 Nokia Company Confidential Relevant Nokia S60 Stats •S60

    Devices Shipped = +150 Million •S60 3rd Edition devices = +80 Million •All 3rd Edition = Flash Lite support •Kuneri Lite runs under S60 3rd edition So, +80 million = target market Slide 10 Note: Nokia S60 statistics are from January 2008
  9. © 2008 Nokia Company Confidential Some of my Nokia S60

    3rd Edition devices • Nokia N95, Nokia N95 8GB, Nokia E90 • Favorites for Flash Lite development on Nokia S60 Slide 11
  10. © 2008 Nokia Company Confidential What is Flash Lite (Quick

    overview) • “An optimized Adobe Flash run-time player for mobile and other non-pc devices” • Versions: 1.0→ 1.1→ 2.0→ 2.1→ 3.0→ 3.1 • +800,000,000 devices worldwide support Flash • Nokia S40 and S60 = Flash Lite support • +90 Nokia devices support Flash Lite! • Nokia supports Flash Lite content types: • S60 Web Browser, WRT, Standalone Apps, Wallpapers, Screensavers Slide 12
  11. © 2008 Nokia Company Confidential Flash Lite – Strengths and

    Weaknesses • Strengths • Media Capabilities • Graphics, Sound, Video, Text • Cross Platform/Portability across devices • Extensive Toolset (i.e. Adobe CS4, Adobe Device Central) • Weaknesses • Performance on low-end devices (given Memory & CPU) • Not immune to fragmentation issues • Low-level device integration can be perceived as limited Slide 14
  12. © 2008 Nokia Company Confidential S60 Platform Development Slide 16

    EXPERIENCE ADVANCED Size =~ Addressable Market Flash Lite Kuneri Lite /3rd Party S60 JAVA
  13. © 2008 Nokia Company Confidential S60 Development Costs Slide 17

    Attractive Development Cost Size =~ Addressable Market Flash Lite Kuneri Lite/ 3rdParty S60 Java
  14. © 2008 Nokia Company Confidential Symbian/S60 Development Realities • Native

    Symbian Development Challenges • More $$$ • More Time • More Product Management/Lifecycle • More Highly skilled Developers Slide 18 … ANSWER to these problems? Flash Lite + 3rd Party Software Extender
  15. © 2008 Nokia Company Confidential How to “Extend” Flash Lite

    • By using 3rd party products ... • All are supported under S60 platform • All are available TODAY • We will focus on Kuneri Lite in this presentation: • Was the 1st product to market • Plug-in architecture makes it easy to use and talk about • Minimal ActionScript = Maximum results with Kuneri Lite! Slide 19 Janus
  16. © 2008 Nokia Company Confidential Extending S60 Flash Lite: Pros

    vs Cons • Some Pros • Reach “outside the box” of current functionality • Tap really low-level, powerful device API capabilities • Create really cool and innovative applications • No need to learn Symbian S60 Programming , just use the products! • Saves Development Time! • Some Cons • Platform Fragmentation (outside of S60) • More Rigid Target Areas for Deployment • Company Support reliance • Symbian Signing (for some Device APIs) • Inflexible compared to custom S60 solutions Slide 20
  17. © 2008 Nokia Company Confidential Kuneri Lite – One Line

    Product Explanation Slide 21 • “Rapid Application Development Toolkit for Flash Lite” What? KuneriLite is an innovative Rapid Application Development toolkit to extend Flash Lite capabilities and create great- looking S60 applications without any Symbian knowledge. Why? KuneriLite helps you to create great-looking S60 applications faster, easier and cheaper. KuneriLite provides a common, reusable and user friendly platform for you. How much? KuneriLite is created with creativity, innovation and diversity in mind. If your application is non-commercial, KuneriLite is completely free for you. For Whom? You have rocking ideas? Need to develop advanced mobile applications? Is S60 challenging and Flash Lite lacking some cool features?
  18. © 2008 Nokia Company Confidential Kuneri Lite Platform “Stack” Slide

    22 Flash Lite User Interface & Logic Kuneri Lite Communication via Plugins Features and Device API
  19. © 2008 Nokia Company Confidential Kuneri Lite Features • Fast

    • Powerful • Transparent to end-user • Small Footprint • 12 Plug-ins (growing) • Easy Packaging (.sis) • Time saving Device Emulator • Ease to use Step Wizard Slide 23
  20. © 2008 Nokia Company Confidential Kuneri Lite – Plug-ins •

    Accelerometer Read Sensor Values • Camera Access the devices camera (if supported) • Connect Send text/binary via Bluetooth • DTMF DTMF tone support (for checking vmail, etc) • File Persistent data via file system • GPS Location Based Services • Protect Very Simple SWF Security Protection • Ringtone Animated SWF ringtones • Rotate Detect physical rotation of device • System Launcher for applications • Timer Countdown to event • Upload/Download Upload content via HTTP Slide 24
  21. © 2008 Nokia Company Confidential Kuneri Lite Products Slide 25

    FREE Developer Version Professional (Non Commercial) • 3 versions that offer same feature set • Developer → Professional → Commercial Commercial $99 per app package
  22. © 2008 Nokia Company Confidential Kuneri-ized Apps – Path to

    Market Slide 26 FREE Developer Version Commercial/Professional TESTING & DEVELOPMENT • Path to Market DEPLOY (TO MARKET) Nokia S60 Device Markets
  23. © 2008 Nokia Company Confidential Architecture Development Slide 28 Adobe

    Flash 8/CS3/CS4 (Commercial) Kuneri Lite Wizard (FREE) Nokia S60 SDK (FREE) Flash Lite (1.1/2.x/3.x) ActionScript Kuneri Lite Server Symbian C++ Kuneri Lite Plug-ins (GPS, Camera, etc) S60 on device Kuneri Lite Architecture/Development .sis Local HTTP calls Native Native
  24. © 2008 Nokia Company Confidential Kuneri Lite – Testing Work

    Flow Slide 29 Testing Work Flow Develop Flash Content CS3/CS4 Kuneri Lite Simulator/Emulator On-Device S60 Testing Kuneri Lite Emulator
  25. Demo & Walkthrough Two Simple examples using Kuneri Lite Plug-ins

    KISS 60 ScreenSaver Catalog “Gravity” – Accelerometer Example
  26. © 2008 Nokia Company Confidential Polling Methods for Kuneri Lite

    Flash Lite 1.1 •Off Stage MovieClip Flash Lite 2.x/3.x •setInterval() Slide 31 pID_num = setInterval( poll, 500 ); function poll():Void { //-- keep pinging KL plugin . . . . } //-- cleanup clearInterval( pID_num );
  27. © 2008 Nokia Company Confidential Slide 32 this.createEmptyMovieClip( “kl_mc”, this.getNextHighestDepth()

    ); loadVariables( "http://127.0.0.1:1001/Basic/accelerometer?klCommand=startsensor", kl_mc ); Kuneri Lite Communication via ActionScript • Flash Lite 1.1 • “Flash 4 syntax” - Create and off stage movieclip and target it with ActionScript • Flash Lite 2.x/3.x • ActionScript 2.0 and “polling” loadVariables( "http://127.0.0.1:1001/Basic/accelerometer?klCommand=startsensor", kl_mc );
  28. © 2008 Nokia Company Confidential S60 PLATFORM SERVICES What’s new

    and upcoming with Flash Lite on Nokia devices? Slide 33
  29. © 2008 Nokia Company Confidential Slide 34 Programming Nokia S60

    System Features • Features / APIs not accessible (by default) in Flash Lite • Camera • Messaging • Landmarks • Location • Contacts • Calendar • Logging • Application Manager • System Info • Sensors • Etc.
  30. © 2008 Nokia Company Confidential Slide 35 S60 Platform Services

    • Language and runtime neutral interface to platform service APIs • Available with S60 5th Edition devices • No plans for S60 3rd Edition Feature Pack 1 • Maybe S60 3rd Edition Feature Pack 2
  31. © 2008 Nokia Company Confidential Slide 36 S60 Platform Services

    API Support • The first release of S60 Platform Services for Flash Lite supports these APIs • ApplicationManager • Calendar • Contacts • Landmarks • Location • Logging • MediaManagement • Messaging • Sensor • SysInfo
  32. © 2008 Nokia Company Confidential Slide 38 Code Sample –

    Location API import com.nokia.lib.*; var locationUpdateParams = new Object(); var locationUpdateCallback = new Object(); //Create the location service provider (generic binding) var locationService = new Service("Service.Location", "ILocation"); locationService.Trace(locationUpdateParams,locationUpdateCallback); locationUpdateCallback.onLoad = function(transactionID:String,eventID:String,locUpdateOutput){ var locationOutput = locUpdateOutput.ReturnValue; var lat = locationOutput.Latitude; var lon = locationOutput.Longitude; };
  33. © 2008 Nokia Company Confidential Summary • Flash Lite is

    very good at what it does ... • Use 3rd Party Extenders for S60 apps under 3rd Edition • Consider S60 Platforms for newer S60 5TH Edition Slide 40
  34. © 2008 Nokia Company Confidential Call for Action Slide 41

    Build more POWERFUL Flash Lite content – visit: www.kunerilite.net www.s60.com/life/thisiss60/s60indetail/softwareversions/5thedition
  35. © 2008 Nokia Company Confidential For More Information Adobe Flash

    Lite • www.adobe.com/mobile • www.adobe.com/go/4it 3rd Party Products • Kuneri Lite: www.kunerilite.com • Janus: www.janus-flash.com • Flyer: code.google.com/p/flyer • SWF2GO: www.swf2go.com Forum Nokia resources • Flash Lite: www.forum.nokia.com/main/resources/technologies/flash • Forum Nokia developer information: www.forum.nokia.com • S60 Platform Services: http://www.forum.nokia.com/main/resources/technologies/technology_in_the_spotligh t.html Slide 42
  36. © 2008 Nokia Company Confidential Thank You! • Email Addresses:

    [email protected][email protected] • URLs: • flashmobile.scottjanousek.com • www.hookenmobile.com • blogs.forum.nokia.com/blog/scott-janouseks-forum-nokia-blog • Other • Skype: scottajanousek • Twitter: scottjanousek • Facebook: scottjanousek Slide 43