1024, 0, 255); int volume2 = mozziAnalogRead(1); intensity = map(volume2, 0, 1024, 0, 20000); int volume3 = mozziAnalogRead(2); vib = map(volume3, 0, 1024, 0, 100); aVibrato.setFreq(vib); } ! int updateAudio(){ float vibrato = intensity * aVibrato.next(); return int(aCos.phMod(vibrato) * amp) >> 8; } .P[[Jϓϩάϥϛϯά ɺ͡ΊͷҰา ‣ ͞ΒʹɺϏϒϥʔτͷपՄมʹ