RenderEffect Android 12 Ҏ্Ͱར༻Մೳ @Stable fun Modifier.blur( radiusX: Dp, radiusY: Dp, edgeTreatment: BlurredEdgeTreatment = BlurredEdgeTreatment.Rectangle, ): Modifier { ... graphicsLayer { this.renderEffect = // Only non-zero blur radii are valid BlurEffect parameters if (horizontalBlurPixels > 0f && verticalBlurPixels > 0f) { BlurEffect(horizontalBlurPixels, verticalBlurPixels, tileMode) } else { null }