Upgrade to PRO for Only $50/Year—Limited-Time Offer! 🔥
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
Why Every Element of SOLID is Wrong
Search
Daniel Terhorst-North
PRO
January 20, 2017
Technology
130
110k
Why Every Element of SOLID is Wrong
Five minute Ignite-style talk from PubConf London 2016
Daniel Terhorst-North
PRO
January 20, 2017
Tweet
Share
More Decks by Daniel Terhorst-North
See All by Daniel Terhorst-North
20 Years of BDD
tastapod
PRO
0
120
The best programmer I know
tastapod
PRO
3
430
How to bake a change
tastapod
PRO
2
590
The Most Dangerous Phrase
tastapod
PRO
7
6.3k
Rethinking Transformation
tastapod
PRO
1
440
CUPID - for joyful coding
tastapod
PRO
5
7.8k
agility at scale - a meeting of mindsets
tastapod
PRO
1
620
SWARMing into action
tastapod
PRO
0
410
Deliberate Advice
tastapod
PRO
3
1.5k
Other Decks in Technology
See All in Technology
プロンプトやエージェントを自動的に作る方法
shibuiwilliam
13
11k
NIKKEI Tech Talk #41: セキュア・バイ・デザインからクラウド管理を考える
sekido
PRO
0
150
「図面」から「法則」へ 〜メタ視点で読み解く現代のソフトウェアアーキテクチャ〜
scova0731
0
340
AWS Security Agentの紹介/introducing-aws-security-agent
tomoki10
0
310
AWS運用を効率化する!AWS Organizationsを軸にした一元管理の実践/nikkei-tech-talk-202512
nikkei_engineer_recruiting
0
110
打 造 A I 驅 動 的 G i t H u b ⾃ 動 化 ⼯ 作 流 程
appleboy
0
360
ExpoのインダストリーブースでみたAWSが見せる製造業の未来
hamadakoji
0
150
AI時代の新規LLMプロダクト開発: Findy Insightsを3ヶ月で立ち上げた舞台裏と振り返り
dakuon
0
210
re:Invent2025 コンテナ系アップデート振り返り(+CloudWatchログのアップデート紹介)
masukawa
0
390
Kiro を用いたペアプロのススメ
taikis
1
200
【U/day Tokyo 2025】Cygames流 最新スマートフォンゲームの技術設計 〜『Shadowverse: Worlds Beyond』におけるアーキテクチャ再設計の挑戦~
cygames
PRO
2
700
学習データって増やせばいいんですか?
ftakahashi
2
490
Featured
See All Featured
Music & Morning Musume
bryan
46
7k
Designing for Performance
lara
610
69k
Designing Experiences People Love
moore
143
24k
Easily Structure & Communicate Ideas using Wireframe
afnizarnur
194
17k
The Invisible Side of Design
smashingmag
302
51k
Docker and Python
trallard
47
3.7k
It's Worth the Effort
3n
187
29k
Bootstrapping a Software Product
garrettdimon
PRO
307
120k
A Modern Web Designer's Workflow
chriscoyier
698
190k
Performance Is Good for Brains [We Love Speed 2024]
tammyeverts
12
1.3k
Fireside Chat
paigeccino
41
3.7k
Statistics for Hackers
jakevdp
799
230k
Transcript
Why Every Single Element of SOLID is Wrong! Dan North
@tastapod
Single Responsibility Open/Closed Liskov Substitution Interface Segregation Dependency Inversion
Single Responsibility Principle “one reason to change” “only do one
thing”
Single Responsibility Principle What is a single responsibility anyway? ETL:
three responsibilities or one? How can you predict what is going to change? Pointlessly Vague Principle
Single Responsibility Principle Simple code is easy to reason about
Can easily do several related things Refactor until it Fits In Your Head Write simple code
Open-Closed Principle Open for extension, closed for modification “When requirements
change, extend behaviour by adding new code, not changing code that works”
Open-Closed Principle Open for extension, closed for modification “When requirements
change, the existing code is now wrong! so replace it with code that works” Cruft Accretion Principle
Open-Closed Principle Simple code is easy to change Simple code
is easy to test Simple code is both open and closed Write simple code!
Liskov Substitution Principle “Strong behavioural subtyping” Substitution with a subtype
preserves all “desirable properties” of the original type “Provably undecidable” but useful
Liskov Substitution Principle “There is nothing quite so useless, as
doing with great efficiency, something that should not be done at all.” Stuck in is-a and has-a modelling mindset Drucker’s Warning Principle
Liskov Substitution Principle What about acts-like-a, can-be-used-as-a? Composition is simpler
than inheritance Try to avoid object hierarchies altogether Write simple code!
Interface Segregation Principle Many small interfaces are better than one
big object Design small, role-based interfaces No client depends on methods it doesn’t use
Interface Segregation Principle Practically anything is better than one big
object Design small, role-based classes No client depends on methods it doesn’t use Stable Door Principle This is already true!! —>
Interface Segregation Principle Don’t write big objects in the first
place! Write code that Fits In Your Head If a class needs lots of interfaces, simplify the class! Write simple code!
Dependency Inversion Principle High-level modules should not depend on lower-level
modules Abstractions (e.g. interfaces) should not depend on details (e.g. concrete implementations)
Dependency Inversion Principle Reuse is overrated, design for use! DIP
leads to a different kind of dependency, dependency on DI frameworks! Wrong Goal Principle
Dependency Inversion Principle See how far you get combining simple
classes new is the new new! Assemble into small components that Fit In Your Head Write simple code!
Single Responsibility Open/Closed Liskov Substitution Interface Segregation Dependency Inversion
Single Responsibility Open/Closed Liskov Substitution Interface Segregation Dependency Inversion Too
much to remember!
Single Responsibility Open/Closed Liskov Substitution Interface Segregation Dependency Inversion Write
simple code!