Dannenberg • ԻָݴޠΛಛ͚ͮΔ6ཁૉͷఏҊɺԻָݴޠҰൠʹڞ௨͢Δ՝ͷཧ • “Computer Music Languages and Systems: The Synergy Between Technology and Creativity”,pp 1-49 in Handbook of Digital Games and Entertainment Technologies(2016),Hiroki Nishino and Ryohei Nakatsu • “The Development of Computer Music Programming Systems”, Journal of New Music research,42(1), pp97-100(2013) Victor Lazzrini • ↑2ͭओʹྺ࢙త؍ͷཧ • “Idiomatic Patterns and Aesthetic Influence in Computer Music Languages”, Organized Sound,25(1),pp53-63(2020),Andrew Mcpherson and Koray Tahlroǧlu • Իָϓϩάϥϛϯάڥ͕ͲͷΑ͏ʹͦͷݴޠݻ༗ͷදݱΛੜΈग़͢ͷ͔ΛΠϯλϏϡʔ͔Β ԻָϓϩάϥϛϯάݴޠͷαʔϕΠ 7
(2011?) Sonic PI Sam Aaron (2012) TidalCycles Alex Mclean (2006~) Chronic Eli Blandt (2002) Kronos Versa Norilo (2015) LC Hiroki Nishino (2013) ixi lang Thor Magnusson (2012) Gibber Charlie Roberts (2012) FoxDot Jean-François Parent (2015) Extempore Andrew Sorensen (2012) impromptu Andrew Sorensen (2010) Common Lisp Music Bill Schottstaedt (1989) SuperCollider- Clients SOUL ROLI (2018) Vult Leonardo Laguna Ruiz (2016) mimium Tomoya Matsuura (2020) Gwion Jérémie Astor (2017) ଞɺmidiϨϕϧΛϝΠϯͷରʹͨ͠ڥʹAlda(2012)Takt(2014)ɺORCΛ(2017)ͳͲ
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type constructors for computer music programming,” School of Computer Science, Carnegie Mellon University, 2002. ࣮ࡍʹ࣮ߦ࣌ύϑΥʔϚϯε͕ ѱ͘ͳΔͱ͍͏৽ͨͳτϨʔυΦ ϑ͕ൃੜ͍ͯ͠Δ