Looking at the current state of virtual reality and how that intersects with the practice of information architecture. Some do's, don'ts, and design patterns for doing IA in VR.
anxiety •Better real-life cooperation skills •Improved eyesight •Greater determination and resiliency MORE: Jane McGonigal: The game that can give you 10 extra years of life http://www.ted.com/talks/jane_mcgonigal_the_game_that_can_give_you_10_extra_years_of_life @torbochkina | slides: goo.gl/9lwAUR | #ias16
reality = Google Glass • Virtual = Different world • Similar UI patterns • Potentially very different usage environment @torbochkina | slides: goo.gl/9lwAUR | #ias16
software or something. MENU WORLD Your Saved Contraptions Online Contraptions Friends’ Contraptions Exit Current Contraption @torbochkina | slides: goo.gl/9lwAUR | #ias16