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2019 - How to Run a Workshop People Won't Hate

UX Y'all
October 04, 2019

2019 - How to Run a Workshop People Won't Hate

UX Y'all 2019 Session by Erik Johnson

UX Y'all

October 04, 2019
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  1. ACTIVITY:
 
 On your white index card, write 
 YOUR

    ONE BEST TIP for running an effective workshop
  2. What we’ll cover… 1. Facilitation 101 2. Designing effective and

    inclusive activities
 3. ONE SIMPLE TRICK to avoid workshop failure
 4. Using your skills to save money (and the environment)
  3. Write down THREE THINGS: 1. Your name 2. Your role

    on this project 3. One thing you hope we accomplish today Good Opener
  4. Passive/ Permissive Aggressive/ Authoritarian EFFECTIVE FACILITATION Clear purpose and clear

    plan
 Outcome is co-created by all
 Structure exists, but is flexible Conflict does not lead to power struggle All empowered to participate … comes from showing everyone proper respect Assertive
 “just right”
  5. Effective and inclusive activities… 1.Have clear instructions 2.Use appropriate constraints

    3.Give people time to think 4.Are focused on the contribution, 
 not the contributor
  6. ACTIVITY:
 
 On your white index card, write 
 YOUR

    ONE BEST TIP for running an effective workshop
  7. Task Trifecta 1.Tell people what to do 2.Tell people what

    NOT to do 3.Model the activity
 (do ONE TASK at a time)
  8. ACTIVITY:
 
 On your white index card, write 
 YOUR

    ONE BEST TIP for running an effective workshop
  9. Other Inclusive Activities: 1. Write + Share 2. Post-it Dump

    3. Silent Grouping 4. Dot Voting 5. Silent Ranking 6. Gallery Walk
  10. 2. Post-It Dump 1. Clear instructions 2. Appropriate constraints 3.

    Time to work 4. Focused on the contribution *Write ONE activity per post-it!
  11. 4. Dot Voting 1. Clear instructions 2. Appropriate constraints 3.

    Time to work 4. Focused on the contribution
  12. 5. Silent Ranking 1. Clear instructions 2. Appropriate constraints 3.

    Time to work 4. Focused on the contribution
  13. 5. Silent Ranking, again 1. Clear instructions 2. Appropriate constraints

    3. Time to work 4. Focused on the contribution
  14. 6. Gallery Walk 1. Clear instructions 2. Appropriate constraints 3.

    Time to work 4. Focused on the contribution
  15. EX: Journey Mapping Workshop End product: Map of the Customer

    Journey
 
 … we need to focus on high-priority scenarios for main customer types … we need to identify scenarios for each customer type … we need to understand the different types of customer … we need to know the customer needs our product addresses
 … we need to understand the business context for the product
 … we need to know what success looks like for this product
 beginning of workshop end of workshop
  16. …and of course, the basics •Start and end on time


    • Give people breaks
 • Keep device use to a minimum
 • Stop talking when people are thinking
 • Have a “Parking Lot” problems we won’t solve today
  17. PICK UP THE PHONE! Single best idea in the talk,

    please steal it Schedule a 15-20 minute “pre-interview” with every participant
 (or however many you can easily get) RULE #5
  18. WHY DO THIS? 1) More context for your workshop design


    
 2) Know what the “hot button” issues are ahead of time
 
 3) Get perspective from people who might not speak up, attend, contribute, etc. otherwise
 
 4) Eliminate “problem” behavior
  19. PEOPLE WANT TO BE HEARD AND FEEL VALUED you can

    meet those needs with very little effort (big trade secret - shhhhhhh!)
  20. “Partial Remote” (a few people are remote, most are in-room)

    “Full Remote” (most people are remote) vs. Use a scribe Put everyone on a device
  21. FACILITATING FULL REMOTE 1. Avoid undirected questions - explicitly structure

    participation (use an attendee list + random.org if you hate “calling on” people)
 2. Set up an official backchannel
 (you’ll want a two-monitor setup) 3. Get comfortable with “dead air” (and with cutting people off) screen share workshop backchannel
  22. Slack messages = writing + voting (one idea/concept per message)

    Use “reactions” as dot votes for prioritizing, etc.
  23. Trello cards = sorting, ranking, mapping (one idea/concept per card)

    (there’s also a voting “powerup” you can turn on)
  24. TROUBLESHOOT AHEAD OF TIME 1. Do a tech dry run

    PRIOR to the workshop 2. Give participants a task to do PRIOR to the workshop that requires creating an account, joining the channel, etc.
 (then annoy them relentlessly until they do it)
 step 1 step 2 step 3
  25. ALL THE RULES 1. Have an opener (and an agenda)

    2. Be mindful of status 3. You can’t make people participate… 
 …but they will if you use inclusive activities 4. Plan backwards 5. Pick up the phone! (do pre-interviews) 6. Don’t make people fly