vector image format for two-dimensional graphics with support for interactivity and animation. The SVG specification is an open standard developed by the World Wide Web Consortium (W3C) since 1999. SVG images and their behaviors are defined in XML text files. This means that they can be searched, indexed, scripted, and compressed. As XML files, SVG images can be created and edited with any text editor, but are more often created with drawing software.
and h e i g h t we'll have exactly the sizes used by the designer and never more need to set them in our markup nor CSS code. < s v g v e r s i o n = " 1 . 1 " i d = " L a y e r _ 1 " x m l n s = " h t t p : / / w w w . w 3 . o r g / 2 0 0 0 / s v g " x m l n s : x l i n k = " h t t p : / / w w w . w 3 . o r g / 1 9 9 9 / x l i n k " x = " 0 p x " y = " 0 p x " w i d t h = " 4 7 4 . 4 p x " h e i g h t = " 3 0 2 . 9 p x " v i e w B o x = " 0 0 4 7 4 . 4 3 0 2 . 9 " e n a b l e - b a c k g r o u n d = " n e w 0 0 4 7 4 . 4 3 0 2 . 9 " x m l : s p a c e = " p r e s e r v e " >
e s / s o c i a l e / f a s c e _ e t a _ t o r t a . s v g ( s a v e d 3 . 3 2 k B 2 3 % ) minus 3.32KB t h a n k s t o S V G O h t t p s : / / g i t h u b . c o m / s v g / s v g o equals 10,68KB "KA-BOOM KA-BOOM KA-BOOM?!?" -Rico
e m e m b e r y o u d e c i d e d t o u s e S V G f o r m a t f o r t h e f r e a k i n g b o u n c i n g v e c t o r i m a g e s , u h ! ? « S o w h y d o n ' t w e p u s h a b i t t h e c o d e r e m o v i n g t h e b o u n c e I n a n i m a t i o n a n d i n t r o d u c i n g a c i r c u l a r p r o g r e s s i v e l o a d o f t h e p i e c h a r t ! ? « U h ! ? ? ? ? « A r e y o u s t i l l t h e r e ?
this story is as old as the web development history. Just keep in mind that groups inside AI will be mapped in < g > < / g > tags inside the SVG code and their names into the tag ID.
the designer's work and in order to easily export sub-elements of the vector and to name them inside the code. Hey designer, you're fucking coding within AI!
" h t t p : / / w w w . w 3 . o r g / 2 0 0 0 / s v g " x m l n s : x l i n k = " h t t p : / / w w w . w 3 . o r g / 1 9 9 9 / x l i n k " > < g t r a n s f o r m = " r o t a t e ( 4 5 5 0 5 0 ) " > < l i n e x 1 = " 1 0 " y 1 = " 1 0 " x 2 = " 8 5 " y 2 = " 1 0 " s t y l e = " s t r o k e : # 0 0 6 6 0 0 ; " / > < r e c t x = " 1 0 " y = " 2 0 " h e i g h t = " 5 0 " w i d t h = " 7 5 " s t y l e = " s t r o k e : # 0 0 6 6 0 0 ; f i l l : # 0 0 6 6 0 0 " / > < t e x t x = " 1 0 " y = " 9 0 " s t y l e = " s t r o k e : # 6 6 0 0 0 0 ; f i l l : # 6 6 0 0 0 0 " > T e x t g r o u p e d w i t h s h a p e s < / t e x t > < / g > < / s v g > Text grouped w it Text grouped w it
I do not want understand that thing! AI produced a code not following human logic. Why 3 cubic bezier instead of one arc!? Probably because of the tool used by the designer? Actually I don't know. Overall: how could I animate such a thing?
supports them, but not applied to SVG elements. SVG SMIL animation (probably the first google result is this) hasn't a clear support status: https://status.modern.ie/svgsmilanimation, but in Microsoft DN is explained like it would be a supported feature... help me please!
. a n i m a t e ( ) :) n.b.: https://status.modern.ie/csstransitionsanimationsforsvgelemen Questions. Are there efficient JS libraries around? Sure! Just to name the bigger ones (hopefully)
time. Recreating through coding a complex vector is really hard and requires a lot of time; a lot of time will cost a lot more to the customer who already paid a designer and now is paying a second time to re-do the design in a text editor...
and advice) If the designer will continue to work in AI and will do some modifications, you'll have to merge by hand those modifications. Also reopening in AI hand written SVGs will