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Nicola Evans - Architecting a system of suggestion - wiad17

wiadOTT
February 18, 2017
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Nicola Evans - Architecting a system of suggestion - wiad17

wiadOTT

February 18, 2017
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Transcript

  1. What we knew Catch alls catch no one (bring on

    the buckets) Suggestion was replaced by choice The prominent emotion > action points were foggy People make gut decisions when it comes to imagery
  2. The BIG question (for me) What role does emotion play

    in purchase decisions in a store experience like this? (And can we better map this experience to emotional states?)
  3. Instinctual observation Analyse subtleties of choice More Columbo style UXR

    Self-definition (listen, watch) Identity awareness
  4. The BIG question (for me) Are we encouraging visceral decision

    making with this experience? Can we turn preference into suggestion by design?
  5. Suggestion is……. Giving a navigational nudge Providing extra context Delivering

    a pattern of learning Offering moments of delight and gratification Matching expectations
  6. Suggestion will only play an aesthetic role if emotions aren’t

    recognised. An experience, especially a predominantly visual one, should be anchored and defined by those emotions.
  7. In a nutshell…. • Use ad hoc, creative ways to

    pull instinctual insight from users. • Use that emotional insight to design your purpose/journey. • Deliver/organize content based on emotional state and business needs. • Recognize that choice can undercut suggestion.