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2d in unity3d

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2d in unity3d

#MoConf speach about 2d in unity3d

Avatar for Alexander Degytarev

Alexander Degytarev

May 31, 2013
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  1. 2d

  2. Shooting Perspective: easy parallax, sorting trbls Ortho: perfect for pixel

    perfect, no sorting problems, easy positioning !FIX Soring fixed via Offset attribute || RenderQueues Per materia/Shader
  3. Advanced Settings Asset PreProcess/PostProcess Disable mipMapping PointFiltering - oldschool pixel-art

    games PVRTC: (lower diskspace,memory footprint) alpha, gradients. :noway RGBA: 5551 : awesome, but not in unity. RGB16b dithered True Color
  4. Atlassing Texture Packer / ShoeBox GlyphDesigner for fonts. free-size atlassing

    loading png in runtime. ...or webp Posterize png's