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Gamification in Action, Вадим Мордберг, Veeam

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February 20, 2020
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Gamification in Action, Вадим Мордберг, Veeam

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Burning Lead

February 20, 2020
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Transcript

  1. About gamification Gamification is a concept of applying game mechanics

    and game design techniques into non-game contexts ü Rules ü Competition ü Fun J
  2. Everyday activities • Case locked above target– 3 points •

    Case closed in time– 3 points • Positive survey on a closed case– 10 points • Positive survey on a closed priority case– 30 points
  3. Additional activities Regular training 500-1000 points per quarter Stand up

    – 250* points Mentorship – 125 points Technical article 250 points Special awards 250-500 points
  4. Points distribution 50% 9% 12% 19% 10% Points distribution Q3

    2019 Cases Closed In Time Cases Locked Above Target Manual Adjustments Manual Positive Surveys Random Positive Surveys
  5. Quarterly bonus program ü 140+ participates in the main ladder

    ü 2 built in + 5 ladders outside of the application ü 10 winners in main competition and over 20 winners in total