Speaker Deck

OpenGL ES with iOS 5 - Part 2: Rendering a masterpiece

by Chris Miles

Published September 7, 2012 in Programming

The second of two OpenGL ES with iOS talks I gave at Swipe Conference 2012 in Sydney, Australia.

Demonstrates rendering effects in OpenGL using GLKit, looking at the OpenGL debugging and profiling tools that ship with Xcode, and demonstrating how OpenGL can be used for some fancy segue transitions.

Watch the presentation video at:
https://www.youtube.com/watch?v=dkqBjsEpt5g

Read more:
http://blog.chrismiles.info/2012/10/opengl-es-with-ios-5-part-2-rendering.html

Also see part 1:
https://speakerdeck.com/chrismiles/opengl-es-with-ios-5-part-1-learning-to-draw