OpenGL ES with iOS 5 - Part 2: Rendering a masterpiece

3e9b0b47a98cdc664bcf58fa3ff5a758?s=47 Chris Miles
September 07, 2012

OpenGL ES with iOS 5 - Part 2: Rendering a masterpiece

The second of two OpenGL ES with iOS talks I gave at Swipe Conference 2012 in Sydney, Australia.

Demonstrates rendering effects in OpenGL using GLKit, looking at the OpenGL debugging and profiling tools that ship with Xcode, and demonstrating how OpenGL can be used for some fancy segue transitions.

Watch the presentation video at:
https://www.youtube.com/watch?v=dkqBjsEpt5g

Read more:
http://blog.chrismiles.info/2012/10/opengl-es-with-ios-5-part-2-rendering.html

Also see part 1:
https://speakerdeck.com/chrismiles/opengl-es-with-ios-5-part-1-learning-to-draw

3e9b0b47a98cdc664bcf58fa3ff5a758?s=128

Chris Miles

September 07, 2012
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