the end-user’s interaction with the company, service, or products. “Usability” is a quality attribute of the UI, covering whether the system is easy to learn, efficient to use, pleasant, etc. Also extremely important work in conjunction with “User Experience.” @codyl // codyl.com // #phxdc Sunday, October 20, 13
with before the internet? PAST YESTERDAY PRESENT TOMORROW FUTURE ------ --- -- - UX OF THE PAST THE PAST @codyl // codyl.com // #phxdc Sunday, October 20, 13
difficult at the same time.” UX OF THE PRESENT THE PRESENT PAST YESTERDAY PRESENT TOMORROW FUTURE - --- ------ --- - @codyl // codyl.com // #phxdc Sunday, October 20, 13
needs to be easier to use. But it requires strategy and thought to make it usable. UX OF THE PRESENT THE PRESENT PAST YESTERDAY PRESENT TOMORROW FUTURE - --- ------ --- - @codyl // codyl.com // #phxdc Sunday, October 20, 13
UX OF THE FUTURE THE FUTURE What does the future hold? Tomorrow insists on more segmentation & fragmentation. Computers // Phones // Tablets // Phablets // Etc. @codyl // codyl.com // #phxdc Sunday, October 20, 13
an obvious and humane design principle. It is also humane not to hurry a user; the more general principle is: Users should set the pace of an interaction.” -JEFF RASKIN @codyl // codyl.com // #phxdc PAST YESTERDAY PRESENT TOMORROW FUTURE - -- --- ----- - Sunday, October 20, 13