Building Teams that Ship

0cdeab92f2dd86564d23f991a41adde2?s=47 dk
February 27, 2013

Building Teams that Ship

Product teams are judged by one metric - how well you ship. Whether you are in a startup, or a large company, a performant and efficient team is always crucial. In this talk, I share tips on building a great product team and what it takes to "always be shipping".

0cdeab92f2dd86564d23f991a41adde2?s=128

dk

February 27, 2013
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Transcript

  1. Building Teams That Ship @derrickko

  2. Hi!

  3. Over to you.

  4. Over to you. What role do you play in your

    company?
  5. Products

  6. Users

  7. Source: ssw.com.au

  8. Shipping

  9. Philosophy

  10. Measure.

  11. Measure.

  12. Simplify.

  13. Data driven decision.

  14. Don’t prematurely optimize.

  15. Iterate.

  16. None
  17. Release inertia.

  18. Real feedback.

  19. mailcheck.js

  20. None
  21. None
  22. Measure.

  23. None
  24. None
  25. Simplify.

  26. None
  27. None
  28. Iterate.

  29. john@gnail.con

  30. gmaill gnail gmal gmale ghmail yajoo yaho yailoo yhooo hotma

    hotnail hotbail hotnamil hotamil .c .con .co.ul .col .comno .coml .corn .nety .lcom .xon
  31. None
  32. None
  33. mailcheck.js bit.ly/mailcheckjs

  34. Measure. Simplify. Iterate.

  35. Over to you. What is your approach to building a

    product?
  36. The Basics

  37. Keep design ahead.

  38. A culture of empathy.

  39. Asynchronous communication.

  40. Keep meetings short.

  41. The right tools.

  42. Deploy o!en.

  43. Continuous Integration.

  44. Keep design ahead. A culture of empathy. Asynchronous communication. The

    right tools. Deploy o!en. Continuous integration.
  45. Over to you. What development principles do your team adopts?

  46. Development Process

  47. None
  48. Planning.

  49. Engineering.

  50. Planning Engineering

  51. Stories

  52. User can upload photos.

  53. Prototypes for upload flow.

  54. Finished Accepted Rejected

  55. Done means done.

  56. Iteration Planning Meetings

  57. None
  58. 1 week iterations.

  59. User can sign up User can reset password This Week

    User can log in User can add contacts Next Week
  60. Stand ups

  61. Retrospectives

  62. :) :| :(

  63. Planning & Engineering Iteration Planning Meetings Stand ups Retrospectives

  64. Over to you. What development processes work well for your

    team?
  65. Build a Team

  66. Focus

  67. Compassion for Your Users

  68. Balance

  69. Business UX Engineering

  70. Responsibility

  71. Team first.

  72. All nighters are not a badge of honor.

  73. Openness

  74. Focus Compassion Balance Responsibility Openness

  75. Over to you. What do you look out for when

    hiring?
  76. Recap

  77. Measure, simplify, iterate. Development process. Build a team.

  78. Thanks! @derrickko