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Glenn Wiebe
October 26, 2014
Education
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Gamifying Social Studies
Glenn Wiebe
October 26, 2014
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Transcript
Gamifying Social Studies Glenn Wiebe
[email protected]
glennw98 glennwiebe.org c4framework.com
research & rationale share resources action plan demo some games
US History
None
1998 2002
None
None
find a buddy
why was the game better?
“Better theories of learning are embedded in the video games
many children play than in the schools they attend.” ! James Gee What Video Games Have to Teach Us About Literacy & Learning
characteristics of a highly effective learning environment?
• students make choices • students become experts • solving
problems is required • immediate feedback
• there’s always an answer • “cheating” is allowed •
failure isn’t bad • learning is collaborative
brain research effective learning environments video games your classroom
sticky idea?
video games help rewire brains
rewiring brains is a good thing
serious games peacemakergame.com
iCivics icivics.org
Mission US mission-us.org
stopdisastersgame.org Stop Disasters
Pursued pursued.nemesys.hu
SimCityEdu simcityedu.org
MineCraftEdu minecraftedu.com
commercial games
None
so what kinds of things can we do with games?
• historical content & accuracy
None
• social studies concepts • analyze as evidence • character
study
• annotation of screenshots • game play reflection • writing
/ product creation prompts
”Using your prior knowledge and evidence from Civilization, answer the
following: What role does geography play in the development of a successful culture?”
what next?
learn more about games
socialstudiescentral.com > Having Fun is a Good Thing
Gaming the Past: Using Video Games to Teach Secondary History
Jeremiah McCall Using Games in the History Classroom teachinghistory.org
Jane McGonigal
play more games what next?
go online #gbl
None
what are you “zinking” about?
have more questions? Glenn Wiebe
[email protected]
glennw98 glennwiebe.org c4framework.com