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Game Jam & Open Source @ OSDC.tw 2013

IGDSHARE
April 19, 2013
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Game Jam & Open Source @ OSDC.tw 2013

This is an overview of game jams, and the usual toolkit you'll probably find useful in a game jam.

This talk is given by Johnson Lin @ Open Source Developer Conference in Taiwan, 2013/4/19.

IGDSHARE

April 19, 2013
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Transcript

  1. About me Johnson Lin Programmer & Indie Game igdshare.org &

    IGDA Taiwan ( igda.tw ) ( COSCUP 社群議程投稿 DL: May 3rd ) archilife.org & Indie game contests scholarship ( 祐生研究基金會 )
  2. Overview Intro to Game Jam(s) - and their Open Source

    aspects The Jamming Kit - coding, graphic and audio tools Some instances from our previous jams - MITGJ#1 / FGJ / MITGJ#2 (with GGJ13)
  3. Overview Intro to Game Jam(s) - and their Open Source

    aspects The Jamming Kit - coding, graphic and audio tools Some instances from our previous jams - MITGJ#1 / FGJ / MITGJ#2 (with GGJ13)
  4. Game Jam(s) www.ludumdare.com ( 2002 - ) ( LD26 on

    2013.4.27 ! ) experimentalgameplay.com ( 2005 - )
  5. (show stuff...) post-session note I showed these Ludum Dare games:

    0rz.tw/0rzKR (Fractality) 0rz.tw/AQnDn (Atomic Creep Spawner)
  6. Overview Intro to Game Jam(s) - and their Open Source

    aspects The Jamming Kit - coding, graphic and audio tools Some instances from our previous jams - MITGJ#1 / FGJ / MITGJ#2 (with GGJ13)
  7. The Jamming Kit C Cross literally everywhere GPL => zlib

    C++ Windows / OSX / Linux Cross-platform windowing & multi-media layer not necessarily convenient for game prototyping
  8. The Jamming Kit Compiler is GPL Outputs Flash bytecode Outputs

    ActionScript & client-side Javascript Outputs a lot more... haxe.org nme.io
  9. The Jamming Kit Compiler is GPL Outputs Flash bytecode Outputs

    ActionScript & client-side Javascript Outputs a lot more... haxe.org nme.io
  10. The Jamming Kit grafx dragonbones.github.io (As Flash IDE plugin) esotericsoftware.com

    (Only runtime related code is open source) (Pixel Art) (2D Skeletal Animation) demina.codeplex.com (open source but XNA only) (Shareware)
  11. The Jamming Kit bfxr.net www.beepbox.co (If you need to edit

    sound afterwards just grab Audacity@SourceForge)
  12. The Jamming Kit Otomata Automated Composing System GXSCC How to

    create music fast? Sadly, none of these are open source, and the open source ones are not quite usable (I'll be happily corrected if I am wrong)
  13. (show stuff...) post-session note I showed bfxr and beepbox here.

    (please check previous pages for site URL)
  14. Overview Intro to Game Jam(s) - and their Open Source

    aspects The Jamming Kit - coding, graphic and audio tools Some instances from our previous jams - MITGJ#1 / FGJ / MITGJ#2 (with GGJ13)
  15. Our Previous Game Jams (show stuff...) post-session note please check

    these game jam archives: igdshare.org/content/MITGJ_archives igdshare.org/content/fgj2012tp_archives igdshare.org/content/mitgj2-ggj2013-archives
  16. Hmm... Idea about "Open Source" Game Jam? 1. FLOSS tools

    only? 2. Encourage students to get involved
  17. Hmm... Idea about "Open Source" Game Jam? 1. FLOSS tools

    only? 2. Encourage students to get involved 3. Anyone interested (holding the jam) ?