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Tooling for Designer–Developer Collaboration

Tooling for Designer–Developer Collaboration

In search of better tools and process to enable team members to do better work.

Jeff Jewiss

May 06, 2016
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  1. The Goal Well designed websites and apps Works on necessary

    devices and screen sizes Bridge the gap between designers and developers
  2. Expectations Must solve a problem for users Design systems have

    the highest leverage The browser is the platform
  3. Why is working together hard? Where to look for inspiration

    Tools of the trade (systems design) CSS as a collaboration medium
  4. Get to Code Faster Prototypes are amazing for communicating intent

    They rarely take into account constraints of the browser Creating a flow for every screen size is unrealistic
  5. What makes a good styleguide? No elements left out Team

    buy-in Live – generated from code
  6. Deleting unused css is hard and time consuming. And more

    often than not - it’s not work people are excited to do. So what happens? People keep writing more and more css. http://mrmrs.io/writing/2016/03/24/scalable-css/
  7. Writing new css should be the exception, not the rule.

    http://mrmrs.io/writing/2016/03/24/scalable-css/