Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
TDD/BDD
Search
Shintaro Kaneko
October 23, 2014
Programming
0
120
TDD/BDD
Test-Driven Development
Shintaro Kaneko
October 23, 2014
Tweet
Share
More Decks by Shintaro Kaneko
See All by Shintaro Kaneko
How to keep growing SRE team at Eureka
kaneshin
3
9.6k
Go - CLI Tools Design
kaneshin
0
7k
Summer Internship 2018 - The principle of the eureka summer internship 2018
kaneshin
2
120
Summer Internship 2018 - The eureka summer internship 2018
kaneshin
0
130
Summer Internship 2018 - How to develop a product
kaneshin
0
110
How to write Go code
kaneshin
8
8.4k
Go Package Guidelines
kaneshin
1
1.2k
net/http package ~GoConference 2017 Spring~
kaneshin
1
2.9k
Essentials of Golang
kaneshin
5
14k
Other Decks in Programming
See All in Programming
LangChain4jとは一味違うLangChain4j-CDI
kazumura
1
190
DevinとClaude Code、SREの現場で使い倒してみた件
karia
1
1.1k
What Spring Developers Should Know About Jakarta EE
ivargrimstad
0
340
最初からAWS CDKで技術検証してもいいんじゃない?
akihisaikeda
4
150
maplibre-gl-layers - 地図に移動体たくさん表示したい
kekyo
PRO
0
270
20260315 AWSなんもわからん🥲
chiilog
2
160
野球解説AI Agentを開発してみた - 2026/02/27 LayerX社内LT会資料
shinyorke
PRO
0
320
ベクトル検索のフィルタを用いた機械学習モデルとの統合 / python-meetup-fukuoka-06-vector-attr
monochromegane
2
460
Swift ConcurrencyでよりSwiftyに
yuukiw00w
0
270
Codexに役割を持たせる 他のAIエージェントと組み合わせる実務Tips
o8n
4
1.3k
ふつうのRubyist、ちいさなデバイス、大きな一年 / Ordinary Rubyists, Tiny Devices, Big Year
chobishiba
1
460
ポーリング処理廃止によるイベント駆動アーキテクチャへの移行
seitarof
3
1.1k
Featured
See All Featured
How to build a perfect <img>
jonoalderson
1
5.3k
More Than Pixels: Becoming A User Experience Designer
marktimemedia
3
350
Git: the NoSQL Database
bkeepers
PRO
432
66k
Visualization
eitanlees
150
17k
What's in a price? How to price your products and services
michaelherold
247
13k
Highjacked: Video Game Concept Design
rkendrick25
PRO
1
320
Collaborative Software Design: How to facilitate domain modelling decisions
baasie
0
160
Future Trends and Review - Lecture 12 - Web Technologies (1019888BNR)
signer
PRO
0
3.3k
Digital Ethics as a Driver of Design Innovation
axbom
PRO
1
220
Build your cross-platform service in a week with App Engine
jlugia
234
18k
Leveraging LLMs for student feedback in introductory data science courses - posit::conf(2025)
minecr
1
200
How Fast Is Fast Enough? [PerfNow 2025]
tammyeverts
3
480
Transcript
TDD / BDD Introducing with Objective-C using XCTest © kaneshin,
2014 1
Agenda 4 What is TDD? 4 TDD life-cycle 4 How
to play TDD? (Demo) 4 What is BDD? 4 What is the difference between BDD and TDD? 4 How to manipulate BDD? (Demo) © kaneshin, 2014 2
What is TDD? © kaneshin, 2014 3
TDD means Test-Driven Development. 4 Ensure your source code. 4
Understand the feature's specification/s and requirement/s. 4 Easily to adopt Agile for your project. 4 ... © kaneshin, 2014 4
TDD is NOT about testing. 4 TDD is about Development.
4 It's all about expressing intent. 4 Specifically, improving your project. 4 Covering unit tests powerfully. © kaneshin, 2014 5
TDD life-cycle © kaneshin, 2014 6
1. Write a test (Test-First) 2. Run the test (Should
be FAILED) 3. Write code (Make the test pass) 4. Run all tests 5. Refactor (Clean up code) Repeat © kaneshin, 2014 7
1. Write a test and confirm failure 2. Write code
to pass all tests 3. Clean up code Repeat © kaneshin, 2014 8
For example Just Adding Calculator Add A to B ©
kaneshin, 2014 9
Write a test. - (void)testAdd3To4 { Calc *calc = [Calc
new]; XCTAssertEqualWithAccuracy( [calc add:3 to:4], 7, .001 ); } 4 Should be failed on build because there is no implementation. © kaneshin, 2014 10
Write code @interface Calc : NSObject - (double)add:(double)a to:(double)b; @end
@implementation Calc - (double)add:(double)a to:(double)b { return 0.; } @end © kaneshin, 2014 11
Make the test pass @implementation Calc - (double)add:(double)a to:(double)b {
return 7.; } @end 4 Just enough code to pass. © kaneshin, 2014 12
Refine the code @implementation Calc - (double)add:(double)a to:(double)b { return
a + b; } @end 4 Run all tests. © kaneshin, 2014 13
Got it? 4 Memorize the figure 4 Test-First 4 Should
be failed 4 Refactor, Refactor, Refactor © kaneshin, 2014 14
How to play TDD? Demo (Japanese) © kaneshin, 2014 15
Wizard Role-Play ຐ๏͍ͷϩʔϧϓϨΠ © kaneshin, 2014 16
Wizard Spec (ຐ๏͍) 4 Level 1 : ௨ৗ߈ܸ͕Ͱ͖Δ (Attack: 1
Damage) 4 Level 3 : Ϊϥ͕͑Δ (Sizz: 2 Damage) 4 Level 5 : ϝϥϛ͕͑Δ (Frizzle: 2 Damage) 4 Level up ʹExp 30͕ҰͰඞཁ (؆ศͷͨΊ) © kaneshin, 2014 17
Slime Spec (εϥΠϜ) 4 Life: 2, Exp: 10 Goblin Spec
(ΰϒϦϯ) 4 Life: 5, Exp: 30 ※ϞϯελʔҰܦݧΛऔಘ͞ΕΔͱExp0ͱͳΔ © kaneshin, 2014 18
What is BDD? © kaneshin, 2014 19
BDD means Behavior-Driven Development. 4 Basically, it is based on
TDD. © kaneshin, 2014 20
What is the difference between BDD and TDD? © kaneshin,
2014 21
The difference between BDD and TDD? 4 TDD is focused
How on code. 4 Just satisfied spec/s and requirement/s. 4 We wanna confirm a state transition. 4 A State is transitioning every-time. 4 Test-suites might have scenes on conditions. 4 BDD can check the validity of scenes. © kaneshin, 2014 22
How to manipulate BDD? Demo (Japanese) © kaneshin, 2014 23
Thanks © kaneshin, 2014 24