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SCRUM

 SCRUM

Wahyu Kristianto

January 16, 2019
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  1. SCRUM 3 Identify Solution Predictive planning Budget (benefit) Project requirements

    Short-term project team Have the start and finish (One-off delivery) DELIVERY FOCUS (Customer Acquisition) Own the problem Adaptive planning Quality (investment) Evolving customer needs Long-lived feature team Are long lived and ongoing (Continual improvements) OUTCOME FOCUS (Customer Retention)
  2. SCRUM 8 Facilitators of scrum, the lightweight agile framework with

    a focus on time-boxed iterations called sprints
  3. SCRUM 9 Stand-up is designed to quickly inform everyone of

    what's going on across the team. What did I complete yesterday? What will I work on today? Am I blocked by anything? DAILY STANDUP ITERATION REVIEW Iteration review is a time to showcase the work of the team. They can be in a casual format like "demo Fridays", or in a more formal meeting structure. SPRINT PLANNING Collectively estimates the effort involved prioritized product backlog. That body of work then becomes the sprint backlog. Agile is about getting rapid feedback to make the product and development culture better. Retrospectives help the team understand what worked well–and what didn't. SPRINT RETROSPECTIVE 01 02 03 04
  4. SCRUM 10 Agile scrum artifacts are information that a scrum

    team and stakeholders use to detail the product being developed, actions to produce it, and the actions performed during the project. 01 02 03 04