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Nought to real-time, multiplayer game in 16 hou...

Nought to real-time, multiplayer game in 16 hours with Pusher

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Philip Roberts

July 01, 2012
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  1. //Running on the client (your phone) var pusher = new

    Pusher('aa16fedd0ca224252c4d'); var channel = pusher.subscribe('chatroom'); channel.bind('message', function(data) { document.write( data.from+' said: '+data.content+"<br>" ); }); http://bit.ly/websocks