Lock in $30 Savings on PRO—Offer Ends Soon! ⏳
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
Elements of Mobile Design
Search
Jonas Lekevicius
September 16, 2013
Design
0
140
Elements of Mobile Design
High level overview of problems and solutions in mobile app design. Presented at Vinted Demo Day.
Jonas Lekevicius
September 16, 2013
Tweet
Share
More Decks by Jonas Lekevicius
See All by Jonas Lekevicius
Dirbtinis intelektas dizainerio gyvenime
lekevicius
0
290
AI and Designer Collaboration
lekevicius
0
210
Treatwell — the business and the app
lekevicius
0
1.2k
The Dissatisfied Thief
lekevicius
0
83
Hack @ SmallPlanetAirlines
lekevicius
0
130
Interface Fiction
lekevicius
0
180
Introduction to Apps for Atomic Garden
lekevicius
2
150
Keturios ateitys: didžiausių pasaulio kompanijų vizijos
lekevicius
0
190
∞ Loop: Apie begalinį žaidimą nuo pradžios iki pabaigos
lekevicius
1
530
Other Decks in Design
See All in Design
逆向きUIの世界 〜iOSアプリのRTL言語対応〜
akatsuki174
1
350
Correspondence:共に生成していく過程
akiramotomura
0
150
1年目デザイナーが実践する、チーム貢献のための2つのアプローチ
kinomidesign
0
130
これからの「Webデザイン」の話をしよう~デザイナーの私が考えるブロックテーマへの対応で変わりゆくデザインの価値~
ds35mm
0
410
【サイバーエージェント】Creative Switch 会社説明資料
cyberagent_creators
0
1k
体験を守るためのデザイン計測
techtekt
PRO
0
110
企画を動かすデザイナーの思考!「広げて絞る」アプローチ。
hikidakan
0
220
「批評」を習慣にするための仕組みと場のデザイン/uxdesign202507
nikkei_engineer_recruiting
6
950
Vibe Coding デザインシステム
poteboy
3
1.5k
Portfolio 齋藤明敏 Hiroyuki Saito
crearedesign
0
130
アクセシビリティに取り組むメリット
magi1125
2
280
Meet, Learn, Grow × AI ― コミュニティで加速するスキル循環 「コミュニティと関わり方」
tame
0
320
Featured
See All Featured
We Have a Design System, Now What?
morganepeng
54
7.9k
Leading Effective Engineering Teams in the AI Era
addyosmani
8
1.3k
Refactoring Trust on Your Teams (GOTO; Chicago 2020)
rmw
35
3.3k
RailsConf & Balkan Ruby 2019: The Past, Present, and Future of Rails at GitHub
eileencodes
140
34k
The Art of Programming - Codeland 2020
erikaheidi
56
14k
Stop Working from a Prison Cell
hatefulcrawdad
273
21k
Balancing Empowerment & Direction
lara
5
780
Facilitating Awesome Meetings
lara
57
6.7k
RailsConf 2023
tenderlove
30
1.3k
Product Roadmaps are Hard
iamctodd
PRO
55
12k
Building Adaptive Systems
keathley
44
2.9k
How GitHub (no longer) Works
holman
316
140k
Transcript
Elements of Mobile Design For Vinted Demo Day by Jonas
Lekevicius
Hi, my name is Jonas.
Vinted iOS app designer.
Talk about what mobile design is.
Apps != Websites.
Forces.
g
None
None
Forces in Smartphones.
None
Small,
Small, Manipulated directly,
Small, Manipulated directly, Used everywhere,
Small, Manipulated directly, Used everywhere, Apps are native to OS.
Mobile Design Principles and Differences
No space for persistent navigation, branding, side elements.
None
Branding through colors, typography, UI elements.
Only real brand visibility: icon and splash screen.
Limited navigation options: back, gesture-based menu.
On Android there is system back button.
Focused screens: nothing unnecessary.
Limited number of actions in each situation.
Priorities: show an action, or put it in overflow menu?
No :hover.
Visible controls, succinct explanations.
Finger-friendly tap targets.
Limited maximum number of items per screen - even less
with keyboard.
Obstruction of view.
By hand or keyboard.
Easy, fast inputs.
Not everything can fit into one screen, but everything can
be easy to understand.
OS-specific design.
None
Helvetica Roboto
Helvetica Avenir Roboto
None
Mobile design patterns.
Chat bubbles from sides, input field in the bottom, above
the keyboard.
Assumption about little computer literacy.
Screen sizes.
Delight vs Features.
Little space Branding through UI Few actions per screen Visible
UI elements Large UI elements Obstruction of view OS-specific design Mobile design patterns Friendly to new users Perfectly fitting the screen Delightful UI execution
The End