6 of them, there are 5 cards with blue circles and 1 card with a red circle. The one who receives the card with the red circle will be the game master. Set up (Role cards)
them: the one with the (+) and the one with the (-). These cards will be placed at the middle of the table at the start of the game Set up (Main cards)
from the perspective of the game master) to exchange one of their cards (from the play deck) with a card from the main cards (in the middle of the table). The way you exchange the cards will affect your outcome Exchange a (+) card to a (+) card = reveal the card of 1 player Exchange a (+) card to a (-) card = double the points of all cards you are holding Exchange a (-) card to a (-) card = steal points from a player you choose Exchange a (-) card with a (+) card = eliminate another player Gameplay (Exchanging round)
start playing the game. The game master has 2 chances per turn to guess who are the players that exchange their negative cards. If the game master guesses correctly, he/she will get all the marks from the players with the (-) cards. But if the game master guesses it wrong, he/she will get his/her points taken away. If the players who exchange the (-) cards got exposed, they will also face consequences. For the players who exchange the (-) card with a (+) card: out of the game. For the players who exchange the (-) card with a (-) card: lose all point Gameplay (Checking round)