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Building the School 2.0 - OpenFest Sofia - Marko Kažić

Building the School 2.0 - OpenFest Sofia - Marko Kažić

Марко Кажић

November 04, 2018
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  1. BUILDING THE SCHOOL 2.0
    MARKO KAŽIĆ
    @marxo

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  2. EDUCATION 1.0
    THIS IS THE BEST THAT WE CAN DO, REALLY.

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  3. Most of our learning is non-institutional
    WHERE DO WE LEARN
    “Self-education is, I firmly believe, the
    only kind of education there is.”
    — Isaac Asimov

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  4. Social dynamic wrong
    Isolation as a service
    Discourages learning for life as in living and as in lifelong
    Academy-first view of the world
    Cult of the average
    SCHOOL 1.0 – ISSUES

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  5. Offline-first
    Knowledge is fragmented
    Proprietery software, if any
    No common shared resource
    Not agile
    Doesn’t leverage technology for evaluation
    Doesn’t adapt/personalize
    SCHOOL 1.0

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  6. ONLINE ≠ ONLINE
    Online built to mimic offline
    Decade of the internet – 1990s
    Decade of the OER and Open Access – 2000s
    Decade of the MOOC – 2010s

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  7. ONLINE ≠ ONLINE
    Online built to mimic offline
    Decade of the internet – 1990s
    Decade of the OER and Open Access – 2000s
    Decade of the MOOC – 2010s

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  8. OER - ISSUES
    • mostly academia
    • quality issues - moderation
    • lack of human interaction between
    stakeholders
    • language and/or cultural barriers
    • discoverability
    • technology availability & disparity
    • intellectual property/copyright concerns
    • sustainability

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  9. • bad social dynamic
    • business model behind it all
    • lack of human interaction between
    stakeholders
    • technology availability & disparity
    • retention
    MOOC - ISSUES

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  10. Audience has changed
    Goals have changed
    Society has changed
    Technology has changed
    NOT SO BRAVE

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  11. “Changing education will not
    require technological
    advancement, but a tectonic
    change of our existing means and
    ethics.”
    A MODEST REVOLUTION

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  12. EDUCATION 2.0
    OPEN BY DEFAULT

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  13. A SPECTER IS HAUNTING THE
    WORLD – THE SPECTER OF
    FREE EDUCATION.

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  14. WE SHOULDN’T PROFIT FROM
    PROVIDING EDUCATION,
    BUT BY REAPING THE FRUITS
    OF GOOD EDUCATION.

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  15. DENOUNCING COMPETITION
    IS A STARTING POINT TO
    BUILDING A POST-SCARCITY
    SOCIETY.

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  16. 1. Don’t let education be governed by
    governments.
    2. Don’t let education be governed by
    corporations.
    3. Don’t let education be ungoverned
    because we don’t know any better.
    ANTHROPOCENTRIC EDUCATION

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  17. The struggle for liberating
    knowledge has proven that it’s
    easier to create corpuses of
    knowledge that are open and free
    by default.
    EDUCATION – A PUBLIC RESOURCE

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  18. 1. Free as in freedom, free as in gratis
    2. Crowdsourced single source of truth
    3. Personal and adaptive
    4. Meritocratic
    5. Biomimetic
    6. Universal*
    SCHOOL 2.0

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  19. 1. Governance open and transparent
    2. Infrastructure open and common
    3. Schools built as platforms
    4. Services and goods leave space for profit
    and competition.
    SCHOOL 2.0 – “IDEAL“
    IMPLEMENTATION

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  20. • Establishing a governing body
    • Sustainability
    • Building core infrastructure
    • Licensing
    • Adoption
    SCHOOL 2.0 – INTRINSIC CHALLENGES

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  21. • Ethics of technology
    • Access to electricity
    • Access to the internet
    • Access to personal computing units
    • Digital literacy
    SCHOOL 2.0 – EXTRINSIC CHALLENGES

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  22. SCHOOL 2.0 – BASE MODEL

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  23. ZAMPHYR
    AN ARCHETYPE OF THE SCHOOL 2.0

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  24. • to build a free corpus of CS knowledge
    • to build free software that could serve as free school
    infrastructure
    • to explore platform requirements for a universal
    school
    • to test premises regarding sustainability of a free
    school
    ZAMPHYR – GOALS

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  25. School as a platform
    Virtual Learning Environment
    Offline Learning Environment
    Identity
    Data
    API
    Social, continual, peer-to-peer learning
    Projects (Emulating real environment)
    ZAMPHYR – FEATURES

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  26. SCHOOL 2.0 – SCHOOL MODEL

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  27. 1. Measure outcomes depending on module
    combinations, order and dynamic
    2. Compile a path from combining factors
    3. Spice
    4. Everything nice
    ALGOGENERATED PATHS
    IMAGINE

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  28. • ODF
    • Virtual machine inside
    • Runs code in the document VM
    • Document is an autonomous computer
    SMART DOCUMENTS
    IMAGINE

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  29. • Algogenerated content
    • Learning companion bots
    • Augmented social engine
    • Impact analysis
    • Consensus-dependent evaluation
    • New digital didactics (i.e. TTS + Echo)
    MORE
    IMAGINE

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  30. 1. Recruitment/ATS tools
    2. Mentoring marketplace
    3. Didactic tools
    4. Analysis tools (Code, skills, teams)
    5. Bots, bots, bots
    BUILD ON ZAMPHYR
    COMMERCIAL EXAMPLES

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  31. SCHOOL 2.0 – FEDERATION MODEL

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  32. Identity service ready
    Virtual learning environment work in progress
    Offline work in progress
    Community hub work in progress
    PROGRESS UPDATE
    NEXT STEPS

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  33. Knowledge exchange of all kinds and shapes
    Join the translation community
    Help with legal expertise
    Advocate to government and industry stakeholders
    JOIN, CHANGE EVERYTHING
    NEXT STEPS

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  34. @marxo
    ХВАЛА!
    THANK YOU!

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