Michal has a background in web and mobile technologies, as well as AAA Game Development. As a web developer he worked at international companies like Sabre, Base CRM or GunpowderLabs. While his GameDev alter ego helped to deliver one of the first games on PS3 - Motorstorm and a PC port of Xbox360 game - Saints Row 2.
Today he is a señor software developer at Collective Sense Inc, focused on frontend technologies.
He is also passionate about teaching how to program ancient computers with [64bites.com](http://64bites.com) - Short and Sweet C64 Programming Screencasts.