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Pair Design for Creative Teams

Dot Dotter
January 29, 2013

Pair Design for Creative Teams

A talk by Dot Dotter (@d0tdotter) about increasing your design skills & efficiency by pairing with a partner. Continue the conversation @PairDesignCo with the hashtag #pairdesign.

Dot Dotter

January 29, 2013
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Transcript

  1. • workflow • wireframes • visual design • style guide

    • business objectives • unit tests • front end • code • storymap • moodboards artifacts {
  2. A common design scenario: 1. Team figured out the high

    level approach. • Should have as little form fields as possible • Should have inline error validation 2. You go figure out the details!
  3. • 1 monitor • 2 keyboards • 2 mice •

    both taking turns • backseat/front seat Pair Programming
  4. • 2 designers ( a generator + a synthesizer) •

    one keyboard • one mouse (or 2) (functional) Pair Design
  5. Do you pair cross- functionally? (ex. with a designer +

    developer) (yes? raise your hand.)
  6. Pair Design • designer + dev • one keyboard •

    one mouse (or 2) (cross-functional)
  7. “Its disruptive if a designer wants to sit next to

    us and pair.” Dev on Pair Design. Real Talk. “We need to be ok with being interrupted in our schedule.” - +
  8. “ I feel like the creative process needs space. There

    is some part of it that is not collaborative.” @TildeWill
  9. “design pairing is not collaboration, it is when you sit

    down and work together on a single artifact.” @shmuel
  10. “I can see the efficiency of pair design. There’s 1000

    decisions in that finishing work, a small interaction or press down state, seeing the gaps that you have, or iterating on copy.” @loudawg, David Louie, UI Designer
  11. Pair different types of designers or developers together on a

    new project or hackathon: Product, front-end developer, ux or visual designers. ex. UX Designer + Viz Designer pairing on a design problem together. or, a UX Designer + Developer. TRY PAIR DESIGNING.
  12. Your objective: In 2 minutes. Identify a specific design goal

    to work on together for the following screenshot of skype for ipad.
  13. Your objective: In 2 minutes. Identify a specific design goal

    to work on together for the following screenshot of skype for ipad.
  14. Now, evaluate what you learned • Did it hurt to

    pair design? • Did you have fun? • Did you share design skills?
  15. • have a better design in less time • redesign

    less • have an attitude of action (think, make, check) • communicate better • let go of your design ego and say “I don’t know how, show me.” what if you could ...
  16. Q: What types of communication skills could you use to

    pair effectively? Q: Did you experience any of these? Clarity: Communicate effectively. Brevity: Limit feedback & time. Compassion: Active listening.
  17. Frequently Asked Questions Q: “Should I be pairing 100% of

    the time?” A: You don’t have to pair 100% the time. Just try to make pairing a good habit. Q: “What design stages are best to pair in?” A: This is tricky. Ask the question: Can we test our hypothesis with what we’re working on? A tangible artifact could be a wireframe, rough mockup, interactive prototype, high-fidelity visual design or front-end code. Q: “What if I can’t pair every day?” A: Try online design tools to fill gaps in feedback & communication. (ex. Pixelapse.com: a GitHub for saving & sharing design work and Easel.io: a high-fidelity html/ css design tool in the browser)
  18. 1. Try pair designing this week. 2. Report back, send

    feedback @ [email protected] 3. Was it good? bad? 4. Need more help? Let me know. Challenge!